🔴🟡🔵 BIG WALK 🔴🟡🔵 Out now on Steam, Nintendo Switch 2, and PlayStation 5. Hooray!
We finished making our videogame. Pretty fun way to spend six years if you ask me.
Big Walk comes out TOMORROW, August 4. "But what time??" we hear you ask. Well! Let us tell you: • on Switch 2 and PS5: late morning-ish for your console region* • on PC and Mac: 6am PDT exactly (11pm AEST)
There are nine(9) sleeps until Big Walk comes out on August 4. aksfx are releasing new Big Walk music every day until launch. Each release is a radio station that you can listen to in the game. The first one, Lobby, is out now. youtu.be/mWFpjyAX_D8
Lobby (Big Walk Radio) - aksfx
YouTube video by aksfx
youtu.be
🔴🟡🔵 BIG WALK 🔴🟡🔵 Our new game about walking and talking comes out August 4 on Steam, Nintendo Switch 2 and PlayStation 5. Hang out and get lost with close friends in a big world.
Big Walk - Release Date Announcement
YouTube video by House House
youtube.com
is he back on his bullshit ----yes. its time for another free browser game. this one is called PUNCH DUNGEON 🐌 Move slow and Break Stuff ⚾️ Throw items. Repeatedly . often 🤬 FURY IS A RESOURCE>>> use it smart 💎 Get RICH or get PUNCHED adamatomic.itch.io/punch-dungeon
Punch Dungeon by Adam Saltsman
PUNCH YOUR WAY TO THE TOP
adamatomic.itch.io
im back store.steampowered.com/app/3304110/...
Save 10% on 868-BACK on Steam
868-BACK is a computer-hacking strategy roguelike game where your mission is to dismantle capitalism one server at a time! Use hacking powers to fight enemies, steal the servers' data, and face increa...
store.steampowered.com
🔴🟡🔵 BIG WALK 🔴🟡🔵 Join us for a tour around our new game. Coming 2026.
Big Walk - Gameplay Overview
YouTube video by House House
youtube.com
the Marathon alpha released recently and its environments are covered with assets lifted from poster designs i made in 2017. @bungie.net @marathonthegame.bungie.net
new blog post: turned my gdc 2025 level design theory talk into a blog post www.blog.radiator.debacle.us/2025/05/spac...
Space is not a wall: toward a less architectural level design
Maybe video game level design theory needs less focus on architecture? And maybe I'm part of the problem? My bad.
blog.radiator.debacle.us
Yes. It's true. I am making a multiplayer jigsaw puzzle game.
a second post! so soon! this one is on including half digested bits of the real world within your videogame, or making a videogame from bits of the real world. more on this in the future, maybe. blog.vbuckenham.com/non-designed...
a second post! so soon! this one is on including half digested bits of the real world within your videogame, or making a videogame from bits of the real world. more on this in the future, maybe. blog.vbuckenham.com/non-designed...
non designed game design
i've been thinking about games which make use of an already existing design, the way that they can be more interesting and lumpy than design which has been specifically designed some examples: [[fr...
blog.vbuckenham.com
ok I'll do one of those threads too... +1 like = +1 level design aphorism that may or may not be true
some personal news, as they say: my game making app Downpour is coming out in three weeks time! you can sign up for the mailing list & see the shiny new screenshots here: downpour.games
🔴🟡🔵 BIG WALK 🔴🟡🔵 Hang out and get lost with close friends in a big world. Our next game, coming 2025. See our trailer at bigwalk.game