EN- Here's a showcase of Tiyaga in combat, whose Bow allows her to deal increased damage against Airborne enemies! #GameDev #IndieGameDev #ScreenshotSaturday
Nescient Project
@nescientproject.bsky.social
2D Tactical RPG - Lead an army of units chosen from a cast of 20+ characters, while managing your allies' Fatigue by trying out many unit combinations each map!
EN- An old woman from a family of warriors and a retired knight from the Kingdom, Tiyaga is surprisingly always full of energy and playful. Even after wars took her parents and sister, she kept going without ever- (1/2) #GameDev #PixelArt #ScreenshotSaturday
EN- Techniques (TECH) now have Cooldowns (CD): After enough turns have passed, they gain back 1 charge (Skill Tree: charges cannot be increased anymore, but CD can be reduced). PHYS/MAGK weapons can also allow their users to- (1/2) #GameDev #IndieGameDev #ScreenshotSaturday
EN- Units with the Leader Role don't gain Fatigue when force-deployed in Quests, but can only accumulate up to 2 Fatigue max and their defeat provokes a Game Over. They also have the Charisma effect (stronger with Breakthroughs): (1/2) #GameDev #IndieGameDev #ScreenshotSaturday
EN- First look at the Prologue, the first level which is meant to teach most of the basic mechanics of the game! #GameDev #IndieGameDev #ScreenshotSaturday
I FINALLY DID IT YEAAAAAAAAAAAAH!!! Idyll can solve battles again since the RPG Maker version! I can finally ask: Would you play an RPG like this?! 😭 Aaaaaaaa, being able to hear the music has been so nice! #godotengine #godot #rpg #indiegamedev
here's the world premiere trailer for ornament tower! 🏰 we're grateful to be part of the amazing @lagshowcase.bsky.social #LAGS2026 ✅ WISHLIST NOW: store.steampowered.com/app/4780280
🌶️DEMO OUT NOW!🌶️ (+ new trailer) Fire Emblem × Dungeon Meshi = Food Devils - Hunt your dinner on a grid - Customize your restaurant - Summon humans with food - Reclass them with Devil Contracts ...so, basically, Fried Emblem, Food Emblem, or... what would you call it? #indiegame #turnbasedthursday
EN- Players can of course load their game datas too! #GameDev #IndieGameDev #ScreenshotSaturday
EN- Players can save their game from the Preparation Phase & World Map menus, and eventually will be able to do so during battle too. (Although battle saves are temporary : there can only be one, and it disappears after being loaded!) #GameDev #IndieGameDev #ScreenshotSaturday
🖥️ - With my #SRPG #IndieGame, I want to make it feel like a #GBA game. I chose the resolution 320x180 because it scales cleanly to modern displays! 🎨 - Artwork is rendered on a separate layer so it remains high-res! Want to pretend you’re on mGBA? Go ahead and minimize!
🚨 After years of hard work, I’m incredibly proud to announce that our Kickstarter campaign is now live! ⚔️ To celebrate the launch, here’s a brand new trailer for Soverain. If you love strategy games, story-driven worlds, and classic Fire Emblem vibes, this one’s for you. 💙
EN- Players can save their game from the Preparation Phase & World Map menus, and eventually will be able to do so during battle too. (Although battle saves are temporary : there can only be one, and it disappears after being loaded!) #GameDev #IndieGameDev #ScreenshotSaturday
Not going to miss #screenshotsaturday! I've been hard at work in the background and finally can show things off again! Not only has Breeze Town gotten an updated look but so has the Dustos! Strange that they're in town though. #gamedev #indiegamedev #indiedev #pixelart #KokoaGAME
I wanted to mark our return to Bluesky by sharing the latest trailer for Tribe of the Accord! We're still in Alpha, but it's just so cool to see it taking shape. ✨ #indiegame #gamedev #pixelart
EN- Here's a first draft of one theme that plays during Player Phase of Caleerus levels! Showcasing Caleerus' deceitfully unwelcoming and mysterious front, despite its people's many genuine efforts in the past years to turn it around. #GameDev #IndieGameDev #ScreenshotSaturday
EN- Before starting a Quest, the player has access to some informations to better prepare for the upcoming battle! #GameDev #IndieGameDev #PixelArt #ScreenshotSaturday
#GameDev #IndieGameDev #PixelArt #ScreenshotSaturday
EN- In the World Map Menu, players can manage their units (like during a Preparation Phase), check the inventory, read Conversations unlocked or start a Main/Secondary/Training Quest once selected on the map. Map mockup below! #GameDev #IndieGameDev #PixelArt #ScreenshotSaturday
EN- In the World Map Menu, players can manage their units (like during a Preparation Phase), check the inventory, read Conversations unlocked or start a Main/Secondary/Training Quest once selected on the map. Map mockup below! #GameDev #IndieGameDev #PixelArt #ScreenshotSaturday
EN- When the meaning of certain terms or icons eludes you, hovering them will usually give out more informations! #GameDev #IndieGameDev #ScreenshotSaturday
EN- Each Type of Relic has its own effects, similar among the same Type but with their Set determining which stats are affected. Here you can see the effects of all 10 Types of Relics from the Strength Set, from the most common to the rarest. #GameDev #ScreenshotSaturday
EN- In addition to Weapons and Consumables, units can equip Relics providing effects based on how many pieces of the same Set are equipped by deployed units. Example: Mengyao/Bhaskar's are from the Magic Set and Gildas/Clovis' are from the Avoid Set. #GameDev #ScreenshotSaturday
EN- Using a PHYS weapon gives 10% Guard rate, reducing damage by 40%/20% against PHYS/MAGK (20% rate for Spear users). It also gives 10% Critical rate, increasing the damage of attacks or damage-dealing Techniques (20% rate for Daggers users). #GameDev #ScreenshotSaturday
EN- Here's a more recent Level Up showcase, with sound! #GameDev #ScreenshotSaturday
EN- At the end of a battle the player can see units' perfomances, Fatigue gain/loss and their Battle Bond deepened with the deployed Leader(s). Additionally, some Equipments are rewarded. (a few sound effects have been added too!) #GameDev #ScreenshotSaturday
EN- In the "Others" category of the enemy menu, the player can look at additional informations on enemies in the map, including the amount of XP given and the probability to gain some equipment when they are defeated. #GameDev #ScreenshotSaturday