PARKSIDE: DECAYED SOUL MANIPULATION IS OUT NOW ON STEAM Shoot, hack, and either save or sour the future of humanity in the dystopian city of Abbotsford, California in the awful year of 2038. Will you serve the Divine Rod? LINK IN COMMENTS #gamedev #indiegame #immersivesim
Martin Novák
@novhack.com
Someone who is a web dev by day and a hobby game dev, beginner 3D dauber and hardware/open-source enthusiast by night.
This is deeply emotional for us.🥹 Scarlet Deer Inn, our dark medieval folk tale with physical embroidery, is OUT NOW on Steam! Thank you so much to everyone who has supported us on this journey. ❤️ Steam: store.steampowered.com/app1553260
Took a week away from gamedev so here is the FULLER AUTO smg again ! #indiedev #gamedev #FPS #Unity #lowpoly #retroFPS #madewithunity #screenshotsaturday #boomershooter
Plasma 6.7 is out! You can look forward to easier menu customization, better control over your mics, and, as for virtual desktops, you get keyboard navigation and the much anticipated feature of having separate virtual desktops on different monitors. kde.org/announcement... #Plasma6 #desktop
I hope you will continue with me on my journey to make games that have a vibe and actually run on ur fuckin computer.
in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼 #gamedev #godotengine
DOGWALK, Blender Studio’s open project made with @blender.org and @godotengine.org, has been released! Play the game for free on Steam and Itch.io and access production assets, documentation and the source of the game by signing up on studio.blender.org #b3d.
been working on a fix for shadow leaks in godot lightmapper
We finally released the first version of our #Godot 4 Mod Loader 🚀 github.com/GodotModding...
Release Godot 4.x - v7.0.1 · GodotModding/godot-mod-loader
Godot 4.x - Major release v7.0.1 This release marks a significant milestone, as it signifies more than two years of effort to support Godot 4! Below, you will find installation instructions and a d...
github.com
Godot's lightmaps are really pretty and fast as heck. A little bit of light bleed in the corners is nothing a wood beam or two cannot hide. 😅 #lowpoly #blockbench #godotengine #godot #madewithgodot #gamedev
A little empty tour... I am so glad I found out that COGITO exists. #lowpoly #cogito #blockbench #godotengine #godot #madewithgodot #gamedev
I'm very happy to report that Godot just merged the integration of Jolt Physics, as an experimental alternative to Godot's own 3D physics engine. github.com/godotengine/... #GodotEngine
Add Jolt Physics as an alternative 3D physics engine by mihe · Pull Request #99895 · godotengine/godot
Closes godotengine/godot-proposals#7308. This pull request adds a new engine module (found under modules/jolt_physics) which integrates Jolt Physics, a 3D physics engine developed by Jorrit Rouwe (...
github.com
One of the most highly anticipated features is at last coming to the next version of #Pixelorama. Say hello to indexed mode! #ScreenshotSaturday #PixelArt #GodotEngine #OpenSource
Tonight I decided that I want my new personal website to be just plain HTML and CSS. Old school, tiny and simple. Two hours later I was coding a static HTML generator in Bash with a python dev server and hot reloading... I don't even know Bash well enough. I had to lookup how to make functions...
This is how easy it is to create seamless #isometric tiles in #Pixelorama! #ScreenshotSaturday #PixelArt #GodotEngine #OpenSource
It's been 11 years since I last bought a new laptop for myself. I had to return my work laptop from my previous job so I had to buy a new one. It should arrive tomorrow and I feel like a kid again waiting for the baby Jesus to drop off presents. 😅
I'll be starting a new job as a web dev freelancer on Monday. I'm still nervous about it but the company I signed a contract with looks great and I will have a salary to be proud of. And since I'm now a freelancer I also made a step to be able to sell my games! I was always spooked of that a bit. 😅