If Kuttenberg was the design bottleneck what did that mean for the rest of Kingdom Come: Deliverance II? Check out today's #GDCrewind and watch the full session on GDC Vault! https://bit.ly/4fPn2Wq
GDC Festival of Gaming
@officialgdc.bsky.social
GDC Festival of Gaming returns March 1-5, 2027, in San Francisco!
Our GDC YouTube channel is back! Stay tuned for weekly updates with GDC Side Quest, sessions from GDC, and maybe a surprise or two. We're kicking things off with an interview featuring @samanthabeart.bsky.social! https://youtu.be/5lNDq5yZKJE
The deadline for the 2027 Call for Submissions is rapidly approaching. If you're still working on your submission, why not watch this video from @verohime.bsky.social for tips on submitting a production talk! Ready to go? Submit your talk today! https://gdconf.com/call-for-submissions/
What defines horror? For Al Yang and the team working on Silent Hill f it was the tension in the gameplay. Check out the clip and then watch the whole session only on GDC Vault. #GDCRewind https://gdcvault.com/
Still working on your session submission for CFS? Sit a while and listen to Adele Cutting's insights on what makes a good narrative talk submission. Ready to submit? https://gdconf.com/call-for-submissions/
How does Outersloth judge submissions? @victoriatran.bsky.social breaks it down in today's #GDCrewind from the GDC 2026 session 'Game Funding: Lessons from Outersloth'. Check out the full session on GDC Vault! https://gdcvault.com/
The game industry thrives on community. 🎮 GDC Festival of Gaming's Community Partner Program supports the organizations, creators, and leaders shaping the future of games. Building connections? Amplifying voices? Creating experiences? Let's partner up. Apply now: https://bit.ly/4yBPTGm
The CFS for GDC Festival of Gaming 2027 opened last week and we thought while you're working on your submissions it might be good to hear from Soren Johnson about what makes a good Tabletop submission! Ready to submit? Make sure you've read all the guidelines! https://bit.ly/4vu9zcg
It's time for another #GDCrewind, in today's clip Adriana Martinez breaks down three things that the team at Sucker Punch needed players to know in the early moments of 'Ghost of Yotei'. Check out the full session on GDC Vault right now! https://gdcvault.com/
Are you committed to celebrating the innovation and creativity of the game development industry? Our Call for GDCA Jury is now open! the form is open until August 9th, so don't miss your opportunity to apply! https://bit.ly/4pj1eqr
The 2027 Call for Submissions is open, while you're working on yours why not listen to some pointers on what makes a good indie submission from @victoriatran.bsky.social! https://gdconf.com/call-for-submissions/ #GDC2027
💰 $17B DTC opportunity in mobile gaming. Are you capitalizing on it? @Appcharge's latest research shows what top studios are doing differently—and how you can win in this channel. Get the report 👇 https://bit.ly/4wxEeX9
GDC webinars = direct line to qualified game devs. • 150 guaranteed leads • Full marketing campaign included • We handle production • Event-aligned OR year-round 74% of game pros attended webinars in 2025. Limited slots available. → https://bit.ly/3QQzgFx #gamedev #b2b
Call for submissions for GDC Festival of Gaming 2027 are now open! We're looking for submissions that span the entire game ecosystem from production to audio to business and marketing. Check out more info for each track and how summits are evolving! https://gdconf.com/call-for-submissions/ #GDC2027
Which trend will have the biggest impact on game dev in the next year? Let us know in the comments + get the full GDC Trends 2026 report: https://bit.ly/4dMbrHN #GDC2026 #GameDev
What does the film Patton have to do with the score of Helldivers 2? Find out in this clip from 'A Cup of Liber-Tea': Scoring Satire with Sincerity in 'Helldivers 2' and check out the full session on GDC Vault! #GDCrewind https://gdcvault.com/ #Helldivers2
Make better decisions for your studio. The GDC 2026 Trends Report gives you actionable insights on AI, co-dev, mobile, advocacy & funding. Download now: https://bit.ly/4dMbrHN
Explore the quest process for Cozy Grove: Camp Spirit in today's #GDCrewind from Bear Hugs and Dev Tears: Building Stories for 'Cozy Grove: Camp Spirit' and watch the whole session on GDC Vault! https://gdcvault.com/
Time zones. Communication. Trust. Co-development has challenges, but the rewards are worth it. The GDC 2026 Trends report shows you how to navigate them. Get insights: https://bit.ly/4dMbrHN
Discover the origin of the Brawl Stars character Shade in this #GDCrewind and catch the whole session "Making of a Brawler: Character Creation for 'Brawl Stars'" on GDC Vault! https://gdcvault.com/
Missed GDC Festival of Gaming 2026? The Trends Report captures the key moments, conversations, and insights that defined the festival. Catch up now: https://bit.ly/4dMbrHN
In today's #GDCrewind Austin Wintory explains how the score of Eternal Strands is directly tied to where you are in combat. Check out the full session "Reimagining High Fantasy: The Score to 'Eternal Strands'" on GDC Vault! https://gdcvault.com/
AI. Co-dev. Mobile. Advocacy. Funding. Five major trends shaping game development in 2026. The full GDC Trends report breaks down each one. Download now: https://bit.ly/4dMbrHN
Today's #GDCrewind explores the small changes the developers made while building 'LEGO Horizon Adventures' that benefitted them in big ways. Check out the whole session on GDC Vault! https://gdcvault.com/
What was your biggest takeaway from GDC Festival of Gaming 2026? Share your insights + download the full GDC Trends Report: https://bit.ly/4dMbrHN
Elevate your brand at GDC 2027—where partnerships drive real impact. Partner at Festival of Gaming (March 1-5) & connect with studios, publishers, and leaders from 85+ countries. Want year-round reach? Explore digital partnership solutions. 👉 https://bit.ly/42TwjGX
"Player desire can be a vehicle for creating standout characters." see what @alexaray.bsky.social, is talking about in this clip from "Babygirls, Daddies, and Himbos: Updating Archetypes for Compelling Characters". and check out the full session on GDC Vault! #gdcrewind https://gdcvault.com/
Building a better game industry means addressing systemic issues. The GDC 2026 Trends report features conversations about mental health, work-life balance, and building a sustainable industry. Read it: https://bit.ly/4dMbrHN #GDC2026
In today's #GDCrewind from 'Embracing Neurodiversity and Leadership in the Game Industry' speaker Stuart Massie details some of the benefits he brings with his experiences with his own neurodiversity. Check out the full session on GDC Vault. https://gdcvault.com/