Zelda: Ocarina of Time (N64) behind the scenes of the pre-rendered Market scene #nintendo64 #zeldaoot (walk mesh, pre-rendered background)
Pardall Games
@pardallgames.com
Retro gaming Asset Library and Digital Museum https://library.pardallgames.com / Indie gamedev Brazilian Street Food Simulator. Wishlist on Steam! Adicione na Steam para Garapa e Pastel 3D Steam: http://bit.ly/BRSSteam Links: http://linktr.ee/pardallgames
Amazing vintage 3D game model viewer... even has an animation player
See everything that has been added for MML2 from the PlayStation 1 and explore and inspect its levels, maps and models in the browser library.pardallgames.com/news/2026-10... #psx #megamanlegends
Explore Mega Man Legends 2 maps, levels and models in the browser! Mega Man Legends 2 (PS1) added to the library: Mega Man Volnutt, Roll, Tron Bonne, Servbots, Reaverbots and bosses with animations, islands, towns, ruins and Flutter's rooms, in-game sky.
Explore Dr. Slump (PlayStation) levels, maps, models, and it's timeless 3D Pixel Art in the browser! Dr. Slump (PS1) added to the library: Arale, Penguin Village characters and bosses, animations, levels with animated water, waterfalls, lava, moving characters, vehicles. #pixelart #retrogames #ps1
Bahamut Zero summon animation behind the scenes (🔊 on), Final Fantasy VII, PlayStation 1
SYPHON FILTER - the last few maps are done 🗺️ stopping missiles, killing terrorists, using nightvision. fun little game, glad I finally beat the levels after the demo! cheers to @pardallgames.com for making it easy to capture in browser vs. 600 emu screenshots www.vgcartography.com?game=syphon-...
Silent Hill (PS1) added to the library: explore Old Silent Hill areas: school, hospital and Otherworld in the browser with in-game fog, flashlight and moving parts. 3D models of Harry, Cybil, monsters and bosses with animations, weapons. #ps1 #retrogames #silenthill #psx
Final Fantasy VIII (PS1) added to the library (1766 assets): characters, bosses, monsters with animations, Guardian Forces summons and effects playback, World Map with trains, Gardens, Lunatic Pandora and story events, pre-rendered fields, battle stages, Triple Triad cards. #ff8 #ffviii #retrogames
Explore Driver's levels and cities in the browser! Driver (PS1) added to the library: player, police and civilian cars with damage, Game city levels and maps, time of the day, rain, traffic lights. Time Extension interview. Clean screen (Tab), GoldenEye 007 screen fixes. #retrogames
Interview about what's behind our PS1 and N64 game ripping process and the motivation behind the Pardall Games library and the digital museum, and how it all started.
Interview: "I Wanted Something Instant" - We Spoke To The Creator Of The "Digital Museum" That Lets Players View Thousands Of N64 & PS1 Models
Explore the timeless 3D Pixel Art maps and environments of Breath of Fire 3 (PS1) in the browser, with Day/Night/Autumn toggles, also characters sprites, in all directions and animations, side by side. Also: Virtual Joystick to explore levels on mobile, FF7 World Map mini-map.
Syphon Filter (PS1) added to the library: characters, weapons and levels, animations. Explore the game levels in the browser. Select object tool (pick placed objects from levels), 3-point (N64) texture filter, save preview pictures, FF7 Typhon summon and Gran Turismo decal fixes.
We are featured on 80Level! 80.lv/articles/fre... The article gave me an idea to update our about, we're already much more than an "asset browser": you can explore game levels in the browser with the in-game lighting and fog, with animated elements (water, etc), NPCs/enemies placed like the game!
Nightmare Creatures (PS1) added: characters, monsters, bosses with animations, London levels with in-game fog. Scene tree and Select tool on model pages (select/hide parts, model limbs and objects), Gran Turismo car fixes, new shortcuts, Resident Evil 2 new models and room object fixes.
Gran Turismo (PS1) added to the library: cars, racing tracks with skies. Final Fantasy VII scenarios animated NPCs (i.e. Cloud jumping off the train); battle cameras; FF7 characters tinted with each scenario light. UV viewer improvements, UV Select (select UV islands, faces in 3D). #RetroGames #PS1
MediEvil (PS1) added to the library: characters, bosses, props, levels, animations, fog. Quest 64 skies by time of day, waterfalls. GoldenEye 007 skies, cameras, fog, doors. FF7 world map w/ animated Midgar Zolom, Weapons, Highwind #retrogames #psx #finalfantasy #finalfantasyvii
FF7: world map with Weapons, Highwind, cargo ship and story events; moving battle stages; summon fixes for Choco/Mog. "Last updated" items; resizable split view, sprite animator split view, N64 3-point texture filter, FPS counter, new shortcuts. library.pardallgames.com/news/2026-10... #retrogames
Final Fantasy VII world map with placed models (Diamond Weapon, Gold Saucer, etc), moving battle stages and summon fixes, resizable split view: Pardall Games
FF7: world map with Weapons, Highwind, cargo ship and story events; moving Corel train and Shinra elevator battle stages; summon camera fixes for Choco/Mog....
library.pardallgames.com
Back, with some changes. The majority of people won't ever notice them.
Sorry folks, the website and all the content are going offline for the time being. No further details for now.
Sorry folks, the website and all the content are going offline for the time being. No further details for now.
New update: Tomb Raider (PS1) added: 223 assets (Lara Croft, all enemies, items and levels), 1300 animations, 10 movies. Media player. King's Field I, II, III, Shadow Tower in-game fog, lights, flames and level animations (doors, chests, levers), Shadow Tower ambient sound. #RetroGames #PS1 #GameDev
New update: Tomb Raider (PS1) added: 223 assets (Lara Croft, all enemies, items and levels), 1300 animations, 10 movies. Media player. King's Field I, II, III, Shadow Tower in-game fog, lights, flames and level animations (doors, chests, levers), Shadow Tower ambient sound. #RetroGames #PS1 #GameDev
New game added: GoldenEye 007 (Nintendo 64) added: 362 assets (all characters, weapons, vehicles, levels), 7100 animations. New camera gizmo, orthographic camera, UV view modes, auto turn model around, Surprise me mode. library.pardallgames.com/news/2026-10... #RetroGames #N64 #PS1
New game: GoldenEye 007 (all models, levels and animations), UV view modes, orthographic camera and gizmos: Pardall Games
GoldenEye 007 (Nintendo 64) added: 362 assets (all characters, weapons, vehicles, levels), 7100 animations. New camera gizmo, orthographic camera, UV view...
library.pardallgames.com
Today's game assets: GoldenEye 007 (N64). Includes 7100 animations (!!!) and the legendary (or infamous) GoldenEye enemy faces, as well all scenarios, props and vehicles. Also new features: - UV viewer - Auto-turn around animation - Ortographic view - Camera gizmos #PS1 #N64
oh my god yes !! now i can see my favourite funny guys from one of the all time games for funny guys, whenever i want to
New game: Shadow Tower (PS1). Added: 555 assets (all creatures, weapons and maps), 1300 animations. - 3D Model Viewer customization - See pre-rendered scenarios and FF7 summons in split-view mode (game camera and 3D). #RetroGames #PS1 #FinalFantasy #FF7 #FinalFantasyVII
New game: Shadow Tower (PS1). Added: 555 assets (all creatures, weapons and maps), 1300 animations. - 3D Model Viewer customization - See pre-rendered scenarios and FF7 summons in split-view mode (game camera and 3D). #RetroGames #PS1 #FinalFantasy #FF7 #FinalFantasyVII