pixelhavokk

@pixelhavokk.dcellgames.com

https://pixelhavokk.dev/ Direction, art, animation, programming for UNBEATABLE @dcellgames. He/Him work: andrew@dcellgames.com personal: pixelhavokk@gmail.com

here's the chara art that i made with rj's awesome concepts.. was a lot of fun trying to interpret beat's hair different but still the same and also making the big teto drill hehe.. i hope everyone likes the lil details i put in! watch the MV now!!! www.youtube.com/watch?v=LiRFOeh0jNE #eelbeatsart

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rj@rj.dcellgames.com · last wk.

here are my redesigns for beat and teto that @eelbeats.bsky.social turned into the actually good looking ones everyone else who drew things for the video based their work on

teto redesign showing all the new elements, front drill, drill earrings, etc,

TETO
"DRILLS"
REINTERPRETED AS CURLS IN FRONT
LARGER ONE
COVERING
ONE EYE
sleeveless dress
w/ jacket-style collar

t double slit (t is for teto...)

word of advice to all of you who want to commit crimes. you don’t need to ask the cops how legal the crime is. you don’t need to go to the cops and talk about all the crimes you’ve done in fact, i think most people consider doing all of that bad form.

merch Items I got to make for the game ! the coolest thing about throwing myself into these was the challenge of design. i didnt have much (or any) experience making shirts or deskmats in the past and imo there is a difference between drawing and designing

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HARM lobby concept for #UNBEATABLE, with obligatory fictional logos for museum and cafe. I could finally utilize lifelong urge to do something inspired by Mirror's Edge. Loved being basically brand manager for HARM 🔺🔺🔺🔺😆

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