Poppy Wilde

@poppywilde.bsky.social

Senior Lecturer in Media & Communication at Birmingham City University. Author of Posthuman Gaming: Avatars, Gamers, and Entangled Subjectivities. Researcher in #posthumanism #posthuman #subjectivity #digital #cultures #media #games #gamestudies #zombies.

Hey! Scholars! If you're using someone's work in your class, sometimes it's nice to email them and tell them, because then they might feel good about their research instead of entirely crushed by the academic humanities' ongoing descent into the grave

Yesterday, those who teach Intro to Sociology at Florida colleges (as opposed to universities) received a ready-made curriculum from the state and were ordered to teach it. Yes, you read that correctly. The *state* is enforcing a curriculum on college profs, complete w/ the following restrictions:

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Five puzzles down of 75 from this Christmas present, which includes (entirely believable) scenarios such as "Beans, Pawl McCartney and Clive have each decided that their owner is enjoying life too much. As a result, they have each chosen to consume a plastic bag" www.waterstones.com/book/meowdle...

Meowdle by Gareth Moore, Laura Jayne Ayres | Waterstones

Buy Meowdle by Gareth Moore, Laura Jayne Ayres from Waterstones today! Click and Collect from your local Waterstones or get FREE UK delivery on orders over £25.

waterstones.com

I'm keynoting the Animex Symposium next week! My talk is titled "The promises and pitfalls of posthuman and postanthropocene games". It currently consists of a series of bleak, existential questions. And some pics. What more could you ask for?! #GameCultures #NetZero www.tees.ac.uk/minisites/an...

Animex Symposium on Game Cultures and Net Zero

We're seeking submissions for proposals for 20-minute conference presentations from across the fields of animation, VFX and games.

tees.ac.uk

Really enjoyed working on mine + @doktornick.bsky.social co-authored chapter "Autoethnography as Historical Method: A Plague Tale and Authentic Experiences of the Past" for this collection, we presented the work at DiGRA25 + loved discussing the themes + methodology. The ToC for the book looks ace!

Esther Wright@enwright.bsky.social · 10mo ago

A project that started with a DiGRA23 workshop is finally, nearly out in the world! Coming May 2026 from Bloomsbury’s Writing History series, Writing Games Histories is a collection of essays on historical game studies methods&approaches. Find the ToC here: www.bloomsbury.com/uk/writing-g...

Obviously I rarely use twitter anymore but any time I am looking at it on my laptop (e.g. for my social media lectures) my little act of defiance is going to twitter./com rather than x./com just as a dig to piss off Elon Musk

Wrote up a short piece about the Interactive Games PGR conference that took place a few weeks ago. There really were too many excellent papers to list in detail, but here I share the main idea of my keynote: allowing yourself to experiment and push theory in new directions. bcmcr.org/research/key...

Keynoting at the Interactive Games PGR Conference – BCMCR

bcmcr.org

Poppy Wilde@poppywilde.bsky.social · last yr.

Fantastic @investigatedot.bsky.social Interactive Games PGR conference today organised by @caitlinveal.bsky.social and co - so interesting to hear from so many PGRs on the exciting directions their research is taking. So many intriguing ideas and avenues to explore. An absolute pleasure to keynote!👩🏼‍💻

Really enjoyed today's @historygamesnet.bsky.social panel on Gender, excellent panelists and engaging discussion. A great way to end the day and a lovely opportunity to paint some (not so) innocent doors while listening 😛

Two painted miniature dungeon doors (as used for Dungeons and Dragons or similar table-top role-playing games) are shown in the image, placed on a paper towel with bottles of paint in the background. The door on the left is a mimic - a monster-themed trap with a gaping mouth, sharp yellow teeth, and a long red tongue emerging from inside the doorway, surrounded by a stone frame. The door on the right is a traditional wooden dungeon door with metal reinforcements and a handle, also set in a stone frame. The background includes Citadel and other brand paint bottles in various colours like yellow, red, and brown.
Historical Games Network@historygamesnet.bsky.social · last yr.

This is tomorrow! Featuring @tesswatty.bsky.social, @katexe.bsky.social, @andreaskjeldsen.bsky.social of @verysrsgames.com, and Leandro Wallace. Still a few tickets left! #gamestudies #historygames #gamingthepast