PresentFox

@presentfox.bsky.social

Just a dumb person with a interest in art and computers ( game dev )! I love choppy animation/artstyles. Art Commissions: 0/2 I stream on twtich sometimes, updates here! Discord server: https://discord.gg/TJY3xdGWkC

The indie FGC came together to bring you a Community Combo Video! From traditional, to platform, and unique spins on the genre, you can see what we're cooking up! Which is your favorite? (Credit: DeguzmanDayniel made this and posted it on the other site, just sharing it here.) #fgc #indiegames 💪🕹️

After collecting feedback I decided to return to first person (not shooter). At least now I have more knowledge on how sprites work on #Playdate (BTW the hand is a placeholder). The collision code is still barebones so I will to work on that next, then I can iron out the traversal mechanics.

In case you're curious about how it feels on the actual Playdate... It's a bit difficult with only one hand, but it looks and plays great 😸 The best thing is that the pipeline to work on the handheld is so good I can focus on the actual prototype and I don't lose time fighting tools, SDKs or bugs.

Trying the new player movement and a quake level running on #Playdate With only a d-pad and two buttons, it's not easy to design 3D controls that feel good, but I think I'm getting there. I also started experimenting with jumping. I mean, Jumping Flash and Metroid Prime made it work, so why not? 😄

Been working on my 3D Engine for a good while now.. got a lot of progress done over a good chunk of time.. Updated the model loading, map loading/swapping, animation system ( it uses vertex animation with no interpolation )! A lot of refactors got made just to make this work! Ty playdate discord!