I still find it quite satisfying when some #gamedev question can be solved with a few more lines of script that quite nicely capture the way I have thought about the solution. That is GobScript. Would you like to have it for your own game ?
PypeBros
@pypebros.bsky.social
Exploring game design and boldly coding games and tools on NDS. https://sylvainhb.blogspot.com/ Posting mostly on https://mastodon.social/@PypeBros so far.
Not to outshine our promo with my *beautiful excalidraw diagrams of technical specs*, but BEHOLD my overview of ATproto permissioned data spaces! More... tomorrow, surely? …or at least, probably. lexidraw.app#atproto=did:...
Late night PSA: we have a Patreon, and Patrons ALSO get 20% off our even-more-discounted garage-sale FujoBoards! Find them here ➡ www.patreon.com/fujocoded/po... Want to know what YOU $UPPORT helps us do? Come forth on Twitch and Streamplace... ⬇
It was too early for #ndsdev, but he didn't knew. What happened next ... is related in the blog post :P sylvainhb.blogspot.com/2026/08/leds...
LEDS ... The forgotten branch
Building our dream games from the nineties on NDS. From bits to gameplay.
sylvainhb.blogspot.com
Hey It's #screenshotsaturday so along with our trailer we thought we'd answer the question on everyones's lips. Yes you can try DSprite before you buy it - the full featured demo is available for download on itch! Go get it! extendmode.itch.io/dsprite #indiedev #pixelart #freedemo
Yellow worm properly kicked out! #ScreenshotSaturday, here I come! (improvement over bsky.app/profile/pype...)
I had a few minutes yesterday for finalizing the "woodworm kicked" animation. Yes, my hours of Team17 enjoyment show through. It's too late for #ScreenshotSaturday, but who cares ;)
Turned out the 'tiled' chapter would have been lacking some important stuff without some posts in sylvainhb.blogspot.com/search/label... They're almost all translated now. That could the #OneTagPerWeek if it wasn't so late in the week :P
Bilou HomeBrew's Blog
Building our dream games from the nineties on NDS. From bits to gameplay.
sylvainhb.blogspot.com
No secret where I got the inspiration for Ascent's jungle environment. My tiny tiny metroidvania is coming to Nintendo Switch! www.nintendo.com/us/store/pro... #screenshotSaturday #pixelart #metroidvania
I had a few minutes yesterday for finalizing the "woodworm kicked" animation. Yes, my hours of Team17 enjoyment show through. It's too late for #ScreenshotSaturday, but who cares ;)
With the announcement of the Switch 2 console, here's a couple things worth buying on the Switch instead. #NintendoSwitch #Nintendo #indiegames #indieplatformer www.thegamer.com/10-best-plat...
The Best Platformers On The Switch Out Now
Platform games come in all shapes and sizes, so here are the best platformers on the Nintendo Switch.
thegamer.com
Been reading something like "do not put your energy in hating/fighting X. Instead, put your energy into supporting what you want of see growing instead of X". So here's some energy for blue skies.
can't we customize the MS Teams "blank screen" between real life and calls (aka the Matrix), please ?
Matrix Guns Scene
ALT: Matrix Guns Scene
static.klipy.com
I learnt not long ago that the author of "Tower of Druaga" already had lots of hidden secrets in his first work. sylvainhb.blogspot.com/2026/02/la-s... ToD has inspired Zelda. If I ever write something about that game, I'd love having something as cute as Shawn's art to illustrate my post ^_^
La surprenante histoire de Xevious
Building our dream games from the nineties on NDS. From bits to gameplay.
sylvainhb.blogspot.com
Druaga sprites
Since we have now access to 10 pictures, let's fit the 10 games that influenced me the most. out of sylvainhb.blogspot.com/search/label...
Mind if I use #ScreenshotSaturday to invite you downloading and trying the #ndsdev #homebrew demo I uploaded earlier this week ? either pypebros.itch.io/bilou-dreaml... or sylvainhb.blogspot.com/2026/07/the-... would do.
Oh! guess what! I just stumbled upon a rare #ndsdev #homebrew some fellow homebrewer had put online on my request over 10 years ago: I "give" you #vvvvvv remake for #NintendoDS by t4!ls. web.archive.org/web/20210204...
Wayback Machine
web.archive.org
I've always made them because I thought I'd love to play them. And I love making them, too. When I find a game I love playing, I wish so strongly I could sit with the developer and talk with them about what they loved making their game, and then what I love making mine. That's why I don't want AI.
I've been spending my evening on a blog-to-static page converter lately ... here's what the output looks like: pypebros.codeberg.page/geds/attach_... and here's me musing about it on my blog :P sylvainhb.blogspot.com/2026/07/its-...
We've been playing Commander Keen 4 and 5 almost exhaustively with my brother. Or at least with thought we did, since he commented my tale of the Armageddon Machine level sounded completely new to him. Thing is: we were playing in easy mode. Were there more level maps I could compare and analyse ? Oh yeah. And even better, the maps show levels as they are in the editor. There, you can see for the same level, the amount of enemies you get in easy / normal /hard modes changes quite significantly. From 6 to 17 dash-when-spot-you "Sparkies", from 3 to 9 zooms-along-poles Ampton, and some invulnerable SliceStars including one you'll have to avoid while passing a set of blue "firewall" beams. The maps and the route may be the same, but the story you unroll while playing definitely won't.-->
pypebros.codeberg.page
That mimmic-potion would have perfectly fit #InfinitePyramid as a scorpeye companion ... sylvainhb.blogspot.com/2019/11/scor.... To #pixelstudy.
Four open for Mythical July - items based on legends, stories and mythical things. Cutoff is on 18th!
I love NOP's environments. NOP, I hope you'll keep pixel'ing for long and long again ;)
Happy #portfolioday ! I'm NOP, a french pixelartist who loves environment
Hello, #retrogaming fans and #homebrew spelunkers. (Hopefully the #NintendoDS is a vintage console too, now. Right?) So you're just 2 clicks away from experiencing yourself all the new #Appleman and #FunkyFunghi fun of #BilouGreenZone: pypebros.itch.io/bilou-dreaml...
my thanks fly to @lanawanderwood.bsky.social who made me discover the charming and refreshing art of @sarahwebb.bsky.social And to Sarah herself for her art ^_^
an extra little painting for The Wizard, The Witch, & The Wild One graphic novel 🌞🌱
The whirlwind effect on her feet when she's turning back looks very promising. I'll have to keep that in a part of my mind until I can test something similar with #AnimEditorForDS
Go back! [WIP]
What if there could be a page that could teleport you to any post I wrote on my blog the last 20 years in just one click ... oh wait. There is ! #retrogaming, #ndsdev, #mario, #zelda, #CommanderKeen or #rayman gameplay analysis ... Follow the white glove ;-) pppteam.neocities.org/blogthumbs/t...