It's kind of crazy to me that I've only just now implemented word wrapping in my engine AFTER already having shipped 2 games.. All the text formatting in Sugar Shatter was done manually by inserting newline characters in my strings 😅 #gamedev
Quichi
@quichi.bsky.social
Making games and art Wishlist Sugar Shatter on Steam! https://store.steampowered.com/app/4275860/Sugar_Shatter/
Finally realized how bad of a game Maplestory is after seeing someone new try it 🤮🤮
Thrilled to have Ray (@handsomeray.bsky.social) covering indies that fly even under my radar for Pixelbyte. Here is his review of Sugar Shatter!
Sugar Shatter Review – A Deceptively Deep Candy-Coated Competitive Brick Breaker
Sugar Shatter is a fighting game that provides low floor, high ceiling gameplay in a cute package designed to engage and entertain.
pixelbytegaming.com
There's one week left to get the launch discount of 15% for Sugar Shatter! Even just a wishlist would still help a lot right now! Please consider checking it out :) s.team/a/4275860/ #gamedev #indiegame #gaming
Save 15% on Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode...
s.team
Just a friendly reminder that Sugar Shatter is live on Steam! There's a singleplayer campaign and online multiplayer! The 15% launch discount is still live, and even just a wishlist still helps a ton right now too! Please consider checking it out :) s.team/a/4275860/ #gamedev #indiegame #gaming
Save 15% on Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode...
s.team
Just released a video showcasing some behind the scenes of making Sugar Shatter! Don't forget to check out Sugar Shatter on Steam :) s.team/a/4275860/ www.youtube.com/watch?v=f-T9... #gamedev #indiegame #gaming
I spent 8 months making a brick breaker fighting game
YouTube video by SpicyTrain Games
youtube.com
Just launched my second indie game on Steam! Sugar Shatter is a brick breaker fighting game with a variety of cute characters - featuring a story mode and online multiplayer! Get it now with a 15% launch discount on Steam!! s.team/a/4275860/ #gamedev #indiegame #gaming
Save 15% on Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a brick breaker fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode...
s.team
Sugar Shatter is launching tomorrow! Don't forget to wishlist it on Steam, any support is much appreciated :D s.team/a/4275860/ #gamedev #indiegame #gaming
Finally got around to adding some level variations.. just 2 days before release - I'm sure it's fine.. Sugar Shatter is coming out on June 10th, don't forget to wishlist it on Steam!! s.team/a/4275860/ #gamedev #indiegame #gaming
Guild wars 3 looks great, but I do miss the rough and janky concept art of GW2, which is what drew me in to the game in the first place
Posted a new devlog about adding online multiplayer to Sugar Shatter! Still trying to find the right balance of story in these devlogs, hopefully it's an improvement upon the first one! #gamedev #indiegame #devlog youtu.be/ltn4Mtjah0Q
One Step at a Time | Sugar Shatter Devlog
YouTube video by SpicyTrain Games
youtu.be
Come join the final Sugar Shatter playtest this Saturday (June 6th)! It'll be a nice way to get a quick preview of the full game while helping me load test the online multiplayer :D #gamedev #indiegame #gaming Signup on the Steam page: store.steampowered.com/app/4275860/...
Sugar Shatter on Steam
Smash through your competition in Sugar Shatter, a breakout fighting game where you have to hit a candy ball to break more bricks than your opponent. Meet a variety of characters in campaign mode, or ...
store.steampowered.com
New trailer for Sugar Shatter! Pretty happy with how this one turned out :D #gamedev #indiegame www.youtube.com/watch?v=YW6E...
Sugar Shatter - Release date trailer
YouTube video by SpicyTrain Games
youtube.com
Finally redid the capsule art for Sugar Shatter! Really happy with how it turned out, even though it took me 30 hours... #gamedev #indiegame
Added voice lines and a screen effect to juice up the ultimate abilities in Sugar Shatter! #gamedev #indiegame
Inspired by bubble struggle to make some splitting bosses for Sugar Shatter! It's a bit hard though.. 😅 #gamedev #indiegame
The worst part about polishing games is that there isn't really diminishing returns to time spent.. so I just gotta slog through it without really being able to justify breaks 💀
More minions/miniboss designs for Sugar Shatter! Getting close to release so these might be the last few bosses getting added to the game... #gamedev #indiegame #characterdesign
Experimenting with 2v2 for Sugar Shatter.. it's a little chaotic so I'm not sure if I'll keep it in the game 😅 #gamedev #indiegame
Trying to figure out some minibosses for Sugar Shatter - ended up putting a few of these into the game! #gamedev #indiegame
Added the most important thing to my game... cats! They're an additional miniboss that can make the boss fight a bit harder :D #gamedev #indiegame
Running my first steam playtest today.. and I didn't realize the playtest app had to go through steam review as well 😱 I guess it's back to sending out playtest keys again, lesson learned QQ
Just finished implementing the first iteration of fishing into Sugar Shatter! Hopefully this will provide some nice gameplay variety :D Sugar Shatter is releasing next month, don't forget to add it to your wishlist! #gamedev #indiegame
Been looking into adding fishing into Sugar Shatter, and taiyaki seemed like a good visual design that fits the theme! Pretty happy with how this animation turned out, though it was tricky to get that 3d movement feel from a flat side perspective :> #gamedev #indiegame #characterart
Been heads down trying to figure out the code for networking for a while now - haven't posted some art in a hot minute! Here's some miniboss concepts I was playing around with for the pastry mafia in Sugar Shatter! #gamedev #indiegame #characterdesign
My first game, Danju - is taking part in the first ever AAPI Games Steam Sale! There's a bunch of awesome games taking part in this event, don't forget to check it out! :D
Want to do something meaningful this AAPI Heritage Month? Buy a game. The first-ever AAPI Games Steam Sale (May 1–10) features games made by Asian-American and Pacific Islander developers. 🎮 Shop the sale: tinyurl.com/AAPISteamSale #AAPIHeritageMonth #IndieGames #AAPI #Gaming
Starting to fill in the missing art for the boss levels, and adding minions for a higher difficulty fight! Really happy with how derpy the lil guys turned out :D #wishlistwednesday #gamedev #indiegame