Al Pacino Carioca

@rezeporborges.bsky.social

Entidade Benigna

thinking about takashi tokita's 90s career. doing this many different projects with this many different styles and rising from contributor to leader so fast at ages 25-35 is literally impossible now. the conditions for it have disappeared into dust

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Something of the Kantian sublime in the way it is impossible to find a camera angle with which to observe the entire Idol of Sonic in Spikeout; a metaphor for the impossibility of one person beholding the totality of the divine work of SEGA, we are each offered only a glimpse of the universal truth.

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"Making games for work and making games for fun. In a sense, it was heaven" - Yoshio Nishimura talks to us about Veritas Tales: Witch of the Dark Castle, how he joined the industry, moving from Capcom to Vanillaware, working with Hitoshi Sakimoto, and much more: www.rpgsite.net/interview/20...

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