Rhod

@rhodjp.bsky.social

Video games, Cycling, Kyoto, Cats. Once built a real working Arwing. Super Scram Kitty OUT NOW!

I recall *so clearly* my schoolfriend Nathan teaching me that you should blow bubbles into the wall at the end of the stage (so they instantly pop) to get more points. Must have spent hours of my life simply doing that. A true classic. #BubbleBobble #Arcade

ファミ通.com / Famitsu.com@famitsu.com · last wk.

【コンアカ】1988年にタイトーより発売された『バブルボブル』がバブルンとボブルンの誕生日でもある8月26日よりSwitch 2、PS5向けに配信開始 www.famitsu.com/article/2026... 泡はきドラゴンの“バブルン”と“ボブルン”にされた少年たちが連れ去られたガールフレンドを救うアクションゲーム。 x.com/famitsu/stat...

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"Indies will save us" No! YOU WILL SAVE INDIES! Go leave a review for that neat indie game you like, share the trailer for an upcoming game you're anticipating, tell your fave developer they did a good job, go tell people about such and such game that's just come out, you can make a difference!

Rode past the old #Nintendo buildings today, and every time I'm down there it forces my mind into a profoundly distracted state spinning on how much of my life's direction was set by getting #Game&Watch Snoopy Panorama at age 6. Something about that hinge action, I guess. (still works)

BildBild

…And it’s hard to explain these ‘whoa!’ moments to anyone who’s grown up taking 3D camera control in general for granted. It was like your favourite pop-up book had come to life, and you could peer around the corners into previously hidden worlds.

Video Game History Foundation@gamehistoryorg.bsky.social · last mo.

It's easy to take Super Mario 64 for granted, but back when it came out, people were still wrapping their heads around concepts like 3D cameras! Watch this clip of someone learning how to use the C Buttons at E3 1996. "Whoa."