rick👻

@rick666.bsky.social

🖤 pensamentos diários sobre muita coisa no geral!! tech, notícias, joguinhos, música, cinema, tv, livros, etc etc 🖤 (。•̀ᴗ-)✿ ♡ switch: SW-1053-2668-8124 ♡ em outros lugares: 🖤 linktr.ee/KuromisCrossing 🖤

demorei um tico mas assisti o final de lanternas …eu gostei bastante de acompanhar a série e do rumo geral do que eles tão fazendo com os lanternas verdes no dcu mas que ep final mal resolvido, deixou coisa demais pro superman 2 e pra uma possível renovação, não gostei não

The Switch version of Paper Mario: The Thousand-Year Door includes its own fictional language that is a cipher for English. Amusingly, the misspelled "Game Cuve" graffiti from the original version is translated into the new language... but still reads "Game Cuve" when deciphered.

The Nintendo Switch version of Paper Mario: The Thousand-Year Door contains an in-universe language used for signs and labels that is a cipher (i.e. a one-to-one symbol conversion) for English.
Textures that were in English or unreadable in the original (left) are translated into the cipher in the remake (right). The remake's poster reads "Wanted" and the signboard reads "Signboard".
A famously misspelled "Game Cuve" graffiti appears in Rogueport in the original.
In the remake, it can be seen through this arch from the back.
Analyzing it reveals that it is still misspelled! The designers deliberately kept the misspelling in the translation.
Here is the key to the cipher used.
Source: research/images by Mario Wiki users "LadySophie17" and "Reese Rivers", mariowiki.com/List_of_fictional_languages