Ruben van der Leun

@rvdleun.bsky.social

Enthusiastic Web/XR developer with a dash of self-hosting, home automation, and 3D printing. Photos and pictures of kittens and pups will get likes.

Been using Samsung Dex in the living room. Works pretty well, given that I am either mainly on a browser or streaming a computer from the attic with Moonshine. Resolves an issue with forgetting to bring my laptop downstairs, and less clutter is always a plus.

I've been getting back into VR, and especially with the Kat-C "treadmill" again. Yes, there is a lot of jank involved, but being able to walk endlessly and wave the controllers around without hitting anything is incredible. Played without it just now, and was surprised with how much I missed it.

This is absolutely amazing. It was a big buggy on my Quest 3(bit of lag and sometimes enemies not properly rendering), but I could see myself reliving old days with this. Do you have any plans for being able to aim with the controllers? cc @uploadvr.com @ben.roadtovr.com

@cabanier.bsky.social · 7mo ago

MrDoob ported Quake to three and I added WebXR support: cabanier.github.io/three-quake/ Enter the game in 2d mode and then go immersive. It seems to work ok on Quest and Galaxy XR. It helps that AndroidXR has the exact same button mappings :-)

Finished Arkham Shadow last week. Easily slid it's way into my top 3 VR games. What an amazing translation of the Arkham games to VR. I sent a video of it to a mate and he instantly recognized it as Arkham combat. Have some catching up to do. Any other must-plays out there? (Aside from Alyx)

@edzitron.com cool episode on vibe coding (which I enjoy calling "vile coding") but as a professional prototypist : no, it's ALSO bad for prototyping! People often think of prototypes as low effort run once piece of code (as Charlie Meyer said) ... but that's the "easy" part of prototyping. The...

I gave a talk last week involving RSS Feeds and was genuinely surprised to learn that no one in the audience was using a RSS reader daily. In general, I dislike "Am I the only one-" questions, but: who else goes through RSS feeds every day?

I started building a LLM experiment with Python, to see how development would differ from JS. So far, Gradio and Jupyter notebooks are winning me over. Excellent tools to test features during development and I haven't found any Node equivalents yet.

Backlog.MD is easily my favorite new tool to use for my personal projects. I've tried using self-hosted services like Planka, but having all the tasks stored inside the repo as markdown files makes it so much easier to manage.

I dug up my old Samsung 360 Gear camera for an upcoming wedding. To my surprise, it still works, albeit with some custom apps. I kinda forgot how neat 360 Photography can be in just capturing an entire moment.

This has been a long time coming--excited to announce that Immersive Web Emulator 2.0 (the #WebXR browser extension, not the JS runtime) preview is available NOW! Tap into the full power of IWER + DevUI, now in the extension format you know and love. Details & link below 👇

Have to admit that I had written this off, so was happily surprised when it arrived this morning. Expectations aren't too high, but I wouldn't mind having a headset specifically for development.

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To my complete and utter surprise, there is a VR game based on Foundation(the novels, not the TV show). It's easily one of my favorite sci-fi series, I just hadn't expected to ever see a game released about it, let alone in VR. First impressions over the weekend were good. Very Telltale-esque.

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My first little #LLM powered project. * It retrieves the last 50 items from my RSS reader * Next, llama-3:3B is used to create a summary of the article. * The result is then converted to audio using piper. * All done on self-hosted hardware. Perfect to listen to while walking the dogs.

Let’s build interactive @threejs.org User Interfaces 🫰 Uses react-three/handle, react-three/xr, and react-three/uikit - vanilla versions are available🍦 Works on any device inside and outside #WebXR Compose <uikit> with <handle> to control sizes, positions, rotations (Link in 🧵)