Jonathan Spira

@sanbox-irl.bsky.social

Designer and Lead Programmer on @fieldsofmistria. Sometimes Jack, 'sanbox', he/him Email me, cowards!! (on my websites at https://sanbox-irl.github.io)

Translucency was difficult to implement within our low-spec requirements, and I'm very glad we got it done! The normal way, to prevent alpha stacking, of rendering to an offscreen buffer, wouldn't work with our really small memory requirements. We do a depth-only pre-pass, which works well!

Fields of Mistria ✨ Out now in 1.0@fieldsofmistria.bsky.social · 11mo ago

⭐ Feedback Update v0.14.2 This smaller update focuses on implementing various QoL improvements and fixes based on player feedback. 📝 Patch Notes: www.fieldsofmistria.com/post/patch-n...