Looks like it's #VFXFriday! Saw an amazing fan concept of a Valorant agent with detailed concept art of their abilities so naturally, I tried to bring it to life myself! - artstation.com/artwork/8vlKl6 #realtimevfx #vfx #unrealengine
kit does vfx
@simplyjustkit.bsky.social
simply a VFX artist | 💥 destroying games one explosion at a time 💥 | 🇸🇬🇺🇸 | SCAD ‘26 - https://linktr.ee/simplyjustkit
Jotted down how I interpret and construct node-based master materials/shaders for VFX as a system of interconnected "units". Thinking systematically through problems has always served me well not just to replicate, but to fully understand #realtimevfx #UnrealEngine #gamedev
I think for 20 weeks for an ambitious suite of action game effects, it wasn't so bad? artstation.com/artwork/JrydV0 #gamedev #realtimevfx
I think for 20 weeks for an ambitious suite of action game effects, it wasn't so bad? artstation.com/artwork/JrydV0 #gamedev #realtimevfx
I made VFX for a co-op survival wave shooter where you play as prehistoric cavemen! Artstation post: artstation.com/artwork/G1Oae1 #realtimevfx #gamedev #vfx
I made VFX for a co-op survival wave shooter where you play as prehistoric cavemen! Artstation post: artstation.com/artwork/G1Oae1 #realtimevfx #gamedev #vfx
For the #TomodachiLife background wobbling effect: the idea is to push the UV of the texture with a rotating gradient mask #Godot #GameDev #Shader #Ui
Okay I think I figured out how they make the button in #TomodachiLife !! #UI #Godot #GodotEngine #GameDev #Shader
Do people want an action game where your character plants her tattoos on the environment and then detonates it to destroy her enemies? youtu.be/RddPl0eCJT4 #VFXFriday #realtimevfx #gamedev
VFX Reel | STIGMATA
YouTube video by ArcadeControl
youtu.be
realizing not a lot of people know about spawn groups and how it can make more dynamic and efficient Niagara systems. maybe a tutorial? but idk who's looking 👀
i'm so good at Spawn Groups in Niagara right now. source: the notes i spent 30 minutes researching and typing up #gamedev
tried using LUT to color grade my environment today. of course, LUTs are not always uniform across different displays but it was very useful to iterate on my color grading #gamedev #environmentart
working on compiling a short demo reel on the VFX work I've done for my capstone game so for now, here are some static images! #realtimevfx #vfx #gamedev
Wait, it's my 1st #portfolioday Hi, I'm Kit and I'm a realtime VFX artist currently trying to not lose my mind from my final quarter in college. Here's some stuff I've done or am working on currently! #realtimevfx #vfx 💼: artstation.com/simplykit 🟦: linkedin.com/in/justkit
Quick tips to stylize your low poly #gameassets! • Round edges (even 1 segment adds a ton of flair!) • Taper legs and vertical supports • Create squircle-like shapes
My latest project using Unreal Engine 5: Hillside Ruins - is now complete and uploaded on Artstation! Thank you for all the feedback and support on this project! I will leave a link in the comments/replies.
sometimes I need to remind myself how far my team and I have come along for this project #screenshotsaturday #gamedev #ue5
chaotic gameplay of my #VFXFriday until I have time to put this effect in a nice grey box. #realtimevfx #ue5 #gamedev
linkedin if you don't stop recommending me 3D artist jobs after i made the switch to do VFX...
me when i add a subtle anticipation and thinking i'm so cracked at vfx like it isn't just the 12 principles of animation? the delusion is through the roof #realtimevfx #vfx #ue5
i'm so good at Spawn Groups in Niagara right now. source: the notes i spent 30 minutes researching and typing up #gamedev
I've been making an action game with a team where you have cool tattoos that manifest out into "tattoo" attacks and I'm finally deciding to document our progress on social media. Here's just a small teaser of what I have been cooking up! #realtimevfx #VFXFriday #vfx #gamedev