Simon Smith

@sitorimon.bsky.social

Creator behind Higher Plain Music, Higher Plain Games, I Love Disaster Movies and various other indie creative projects. Content and service designer by day. Indie games / music for the soul.

Its 2am. I can't sleep. I have just discovered that about 50 music reviews I've written haven't actually published due to a weird bug. I'll spread them out across August to not spam you all. What a faff.

Celebrate narrative games w/ our first-ever CHOICES MATTER FEST on Steam! AUGUST 10 - 17th: It’s stacked with... 🪧40+ Demos 🪧Behind-the-scenes content 🪧Interviews 🪧A Choose-Your-Own-Adventure-type quiz 🪧Exclusive announcements 🪧TWO WORLD PREMIERES (not ours) 🪧…and discounts on 90 featured games!

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Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

This is probably the biggest moment of my life 😭 After 4 years, the Game UI Bible has finally launched for all the world to see. A 400+ page tome of Game UI/UX goodness, celebrating all the weird and wonderful intricacies of this field. I'm SO proud of this book, and for you all to read it!

Lost In Cult@lostincult.co.uk · 2w ago

From a database to a full-fledged bible! ✨🕺 We've collabed with @eddcoates.bsky.social on the Game UI Bible, a 500+ page hardback adventure through the UI/UX of loads of your favourite games 🎮 Let us entice you with a limited signed bookplate by Edd himself and more below 🔗👇