Rasmus Tindborg

@stackohay.bsky.social

Half of Monster Moon. Danish Game Developer based in Canada. monstermoon.io

Working hard is important but so is having fun. That's why we spent the last week away from our regular work and participated in a game jam! The theme was "Spin to Win" so we made a spinning top racing game that you can play directly in your browser!

Monster Moon@monstermoongames.bsky.social · 4mo ago

We took a bit of a break from regular dev this past week to participate in "The Very Serious Juniper Dev Game Jam"! Check out our game, played right in your browser: monstermoongames.itch.io/tworlers #indiedev #indiegames #gamejam

🎉 Marrow Marrow ProVolver Elite Giveaway! 🎉 We’re teaming up with @MonsterMoon_io to give you the chance to win exclusive prizes inspired by Marrow Marrow: 🥇 1st winner: Marrow Marrow-themed ProVolver Elite + Quest game key 🥈 2nd & 3rd winners: Quest game key 👉 Enter through the link below !

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This kind of Steam post is incredibly validating! When you get caught up in tracking stats and optimizing performance it's easy to forget that all those numbers are real people getting real joy from something you made and I think that's pretty neat.

Monster Moon@monstermoongames.bsky.social · 6mo ago

If this Steam post resonates with you, you'll probably like Marrow Marrow! And if you're still not sure, we've got a FREE demo on Steam! #virtualreality #vrgaming #indiedev #Steam #gamedev

Screenshot of Steam forum post with the text:
Header: Thanks for this - I have been waiting for an uncompromising and fast "Arena Shooter" in the vein of Doom Eternal and Unreal games for so long in VR
Body:
I just wanted to say thanks to the devs on this one.

You guys were brave enough to say "We are going to make a fast game and not compromise because its VR"

I have used mods for years to play Arena shooters in VR, obviously none of them being designed for it, but this is finally one that captures Doom Eternal/Unreal/UltraKill and just works.

I dont know how you guys got the grapple hook to be so intuitive and fun, the dashing is solid as well - you guys just nailed it.

Thank you, this is one Im going to stick with for awhile, a game Ive literally been waiting for since VR started 10 years ago.

Cheers to the dev team for having a vision and not compromising the game's speed just because its VR!

Hope theres some more levels and enemy types as the months go by, but if this is one and done, you did a fantastic job!

I hope you find Success in this title, we need more developers like this team to stick around in the VR space.

Genuinely, thank you for making this!