Atic Atac 3D now has a C64 mode! Download this abberation at stephensmith.itch.io/atic-atac-3d
Stephen Smith
@stevecsmith.bsky.social
Professional programmer by day, hobby gamedev by night, probably developing a remake of something. See https://stephensmith.itch.io
Thanks to Steve Day's graphics, I'm currently working on a C64 -themed version of Atic Atac 3D.
Dear YouTube, I'm not remotely interested in any video with the word 'Reacts' in the title.
I particularly hate AI when it's used as an auto-moderator on forums to remove posts.
Development continues on Melkhior's Tower for Playdate. Here's a quick fire selection of clips. Pixels by @craigstevenson.bsky.social and music by @mcalby.bsky.social bitglint.itch.io/melkhiors-to... #melkhiorstower #playdate #gamedev #indiedev #pixelart
Very earlier test of Sabre Wulf 3D. And I'm lost already!
In my quest to find the nichest of the niche, I've created an online multiplayer version of Atari's Combat. stephensmith.itch.io/multiplayer-...
Multiplayer Combat by Stephen Smith
An online-multiplayer version of Combat
stephensmith.itch.io
A new update of Atic Atac 3D, now with a direction indicator showing where the nearest part of the ACG key is. stephensmith.itch.io/atic-atac-3d
I'm thinking of starting Sabre Wulf 3D, but won't that just be lots of wandering around a large maze avoiding enemies? I'm not convinced it will make a good game.
I'm adding a "direction indicator" to the closest piece of the ACG key in Atic Atac 3D, but I don't know if it will make the game too easy?
I have it on good authority that the latest version of Atic Atac 3D works on a Mac! And also the new update has an ending arguably better than the original! stephensmith.itch.io/atic-atac-3d
Seeing if darkness and shadows in Atic Atac 3D makes it look even spookier.
Added a bit of lever action to Melkhior's Tower. 😀 bitglint.itch.io/melkhiors-to... #melkhiorstower #playdate #gamedev #indiedev #pixelart
Atic Atac 3D: Items, more monsters, and sound effects. www.youtube.com/watch?v=EofG...
Atic Atac 3D: More monsters, items and an accurate map layout
YouTube video by StephenCSmith
youtube.com
I can't be the first person to accidentally add a Node2D instead of a Node3D to a scene and then wonder why I can't see it? #godot
Atic Atac's non-euclidean map layout is giving me headaches. And there's trapdoors too.
More work on Atic Atac 3D, with the emphasis on "stairs".
Messing about with #Godot VehicleBody. It might turn into a Stunt Car Racer type game. #gamedev #indiegamdev #amiga
Just a reminder that if you DON'T want GitHub to use your code used to train AI, you need to manually opt-out!
Space Invaders! Again! However, in this version you control the invaders! I'm having trouble thinking how to give it better gameplay though. #godot #indiegamedev #gamedev
More work on my eventual Tomahawk remake. #gamedev #godot #zxspectrum #indiegamedev
Is it Maze-Ogs or Maz-Ogs? Is it Maze-I-ackS or Maz-icks? I only ask because I'm unsure of what I should be screaming. Now they're running at me in 3D!? From the minds of the late great Don Priestley and @stevecsmith.bsky.social www.youtube.com/watch?v=1sAF... #ZXSpectrum #ZX81 #Retrogaming
Maziacs 3D - The Don Priestley ZX Spectrum classic enters a new dimension
YouTube video by Villordsutch
youtube.com
It's amazing how many service companies like insurers or holidays ask you to leave a review after you've paid them, but before you receive the service. "Yes, they were great at taking my money".
Working on a helicopter game, planned to be a remake of Tomahawk but I know it will probably change into Krakatoa. #gamedev #godot #zxspectrum #retrogaming
I've just released Super Bugaboo Race Time Challenge! #zxspectrum #godot #indiegame stephensmith.itch.io/super-bugabo...
How OPERATION EPSTEIN FURY is going so far: 🤣 🖕 👌 👎
I've now created 3 levels for Super Bugaboo Race Time Challenge. #gamedev #godot #zxspectrum