Suule

@suule.bsky.social

Furry artist, comic artist, pixel artist, programmer, scener, a blight upon humanity. Author of Stellar Diaries: https://stellardiaries.the-comic.org/ Demozoo: https://demozoo.org/sceners/136862/ Gallery: https://www.furaffinity.net/user/suule

Thank you so much who already chipped in. By the number of donations and the volume I'm really touched. I think about $150 more would pretty much cover all of my August bills. I'm gonna be meeting with some university folks next week to ask where are we with the application.

Suule@suule.bsky.social · 2w ago

If you've seen my recent FA journal www.furaffinity.net/journal/1139... Things are very much in the red right now. I have an alt job lined up but again bureaucracy at the university makes starting things take so long. If you want to chip in so I can survive August, please do so: ko-fi.com/mrsuule

One of the most brilliant games I've ever played. Took the clunkiness of Behind Jaggi Lines/Rescue at Fractalus and reforged it into this Victorian gothic journey into the confines of your mind. Lucasarts (Then just Lucasfilm) was way ahead of the curve.

LogrusUK@logrus.uk · last mo.

#LogLoads64 The Eidolon Some games are just so out there and brilliant - you can't help but marvel at the developer getting them into the machine. One such on the #C64 is this 1985 CLASSIC. It is proper spooky, atmospheric and just pain brilliant. If you have never given it a go - do so: now!

The HUD of The Eidolon, all glorious in yellow and brown, stares back at you.

I keep toying around with this voxel renderer I've written long ago and keep thinking what can I use it for... I was thinking maybe some kind of Powermonger like RTS but now I'm thinking... ...what about a game traveling around a vast ocean world?