Finished modeling another one of @swordmeat.bsky.social characters, this time it mia. Audio warning. Song used is from [The Oh Hellos - Soldier, Poet, King] #Blender #b3d
Swordmeat
@swordmeat.bsky.social
Half sword, Half meat. Have a nice day friend -Swordmeat _-_-_-_-_ LINKS: https://linktr.ee/Swordmeat _-_-_-_-_ My arch-nemesis @veiledng.bsky.social _-_-_-_-_ 🥩🗡️
Hello enjoyers, Figured I'd draw the Mario princesses after playing MK World for a while now. I wanted to make my own twist on their designs but still stay true to the source material. Turns out I might've leaned too far on sticking to the original stuff after all. -Swordmeat #fanart
At the home stretch now Switch out the cowl for the hocky mask, Made a custom hatching shader and animated outline, and finished the rig and drivers. Now just need to think of a animation idea then rendering. Then I be free to start this crazed process all over again with whatever i model next. lol
Got the eyes spinning. Main model done so it on to the extra bits, then the nightmare that is rigging since I have to add a lot of drivers for the face. The eye movement should be more fluid if I get it set up right. I think it looking really good despite me still not using a real art program.
Hair finally at a point were I don't hate it. I want to make it so the eyes change into the saw blades and spin so I need to work out the math for a more dynamic 2d face rig. I have a few ideas for it but it going to be a lot of trial and error.
I caved and went back to using ucupaint. It coming a long nicely, I went slight off model and added a jabot (It a type of 1700's - 1800's neck wear) so I can break up the white and have a point of reference. Bother me a bit that I went off model so I most likely won't keep it sadly.
Hello art enjoyers, For the past month I've been working on a Friday Night Funkin' mod with some friends of mine. This is just a demo, but if you were curious I hope you can enjoy the fruits of our efforts. The Gamebanana link: gamebanana.com/mods/689406 Thank you for your time! -Swordmeat
Ok so, I was expecting to be home by 6pm but it’s looking I be home until 10:30ish, so I’ll give the information now Two things, 1. Ive been working on an FNF mod, it’s more so using FNF as the medium to tell a story rather than being BF vs ??? It’s looking like a demo should be done ready by Wed
I don't know why but short hair is so much more of a struggle for me than long hair. I'm also going to try texturing this in a actually art program instead of blender.
Hello enjoyers, You may have noticed my long silence for these past months which if you have, ZAMN!!! I have been working on something special for a while and perhaps if things go well I will share it with yall later this month. Coming soon to your home console- Swordmeat #oc
Splatoon OC - Taiko @swordmeat.bsky.social and I were coming up with ideas for a 3rd playable race Sea Slug people
Hello visual enjoyers, Miku day was like a year ago already but its better late than never. This was drawn in a tiny section of a doodle canvas and her interesting shapes piqued an interest to see what would become of her if I kept going. Miku, oooeeeoo. -Swordmeat #art #hatsunemiku
tbh, I don't even know, I just thought it'd be cool Alien Miku @zambiie.bsky.social Air Teto from @nycnouu.bsky.social also, happy miku day folks
Hello visual enjoyers, I've been playing Picayune Dreams and it's very yummers. The designs in the game are very charming but the tasteful simplicity of Cyl's design takes the cake any day, though if all the designs are cakes I'm eating them all. Until next time. -Swordmeat #art #picayunedreams