You can tell our game is set in the UK bc of all the rain actually.
Tom Coxon | Cassette Beasts dev
@tccoxon.bsky.social
Game Co-Director @ByttenStudio.bsky.social 🎃 I work on: BAFTA-Nominated British Game #CassetteBeasts 🎃 He/Him Mostly posting at: 🐘 @tccoxon@mastodon.gamedev.place
ROGUE ECLIPSE OFFICIALLY OUT NOW!! 🕹 Tight Flight Controls 💥 Merciless Armadas to Blast Through 👾 Epic Boss Fights to Overcome 🚀 A Roguelike Campaign ☪ An Arabesque Futurism inspired Cosmos Hope ya'll enjoy our launch trailer! bit.ly/4bRLumD 🥳😎🚀💥💥💥 #gaming #indiegames #gamedev
I didn't write much of Cassette Beasts, but I am proud of my work on Barkley. I took it a challenge, tried to see how far I could get just with barks, action, and gameplay. I'm glad it was noticed!
Barkley is actually a well written companion, which is kinda crazy to say cause he's a *dog that can't actually talk at all.* Barkley has mannerisms built into this quest to get him as a friend that really give you a good taste of what he is like: Strong, independent, and driven.
Get ready to explore the world of Nodnol and unravel the mysteries beyond it in Cassette Beasts 2002!
🚒 ANNOUNCEMENT: I rapped on the CASSETTE BEASTS 2002 game soundtrack! You'll have to wait a bit longer, but it's one of my favorite collabs. I'll say workin with these cats has been a wonderful experience and I hope y'all will go wishlist this right now. Full trailer here: youtu.be/vWmH8UgZ1As?...
Cassette Beasts 2002 | Announcement Trailer | PCGaming Showcase
YouTube video by Raw Fury
youtu.be
We're thrilled to announce CASSETTE BEASTS 2002, the next adventure from the world of Cassette Beasts, coming soon to all major platforms! We can't wait to tell you more - for now, check the announcement trailer & wishlist on Steam! https://store.steampowered.com/app/3802140/Cassette_Beasts_2002/
I can finally say I worked on this 💃 I'm very proud to have worked with Bytten studio as a pixel artist, I've learned a lot over the course of the game's development and they've been pretty good to me over the last couple years.
We're thrilled to announce CASSETTE BEASTS 2002, the next adventure from the world of Cassette Beasts, coming soon to all major platforms! We can't wait to tell you more - for now, check the announcement trailer & wishlist on Steam! https://store.steampowered.com/app/3802140/Cassette_Beasts_2002/
Yes. It's real.📼 My singing voice is part of the cast for the newly announced game from Bytten Studio, "Cassette Beasts 2002". Thanks Bytten Studio for putting your trust in my work, and also big thanks to every single one of you! WISHLIST "Cassette Beasts 2002" NOW! The time has come for change!
We're thrilled to announce CASSETTE BEASTS 2002, the next adventure from the world of Cassette Beasts, coming soon to all major platforms! We can't wait to tell you more - for now, check the announcement trailer & wishlist on Steam! https://store.steampowered.com/app/3802140/Cassette_Beasts_2002/
SURPRIIIISE!!! 🎉🎉🎉 Absolutely thrilled to be working with the lovely people at bytten once again on cassette beasts 2002!! 💙
We're thrilled to announce CASSETTE BEASTS 2002, the next adventure from the world of Cassette Beasts, coming soon to all major platforms! We can't wait to tell you more - for now, check the announcement trailer & wishlist on Steam! https://store.steampowered.com/app/3802140/Cassette_Beasts_2002/
We're thrilled to announce CASSETTE BEASTS 2002, the next adventure from the world of Cassette Beasts, coming soon to all major platforms! We can't wait to tell you more - for now, check the announcement trailer & wishlist on Steam! https://store.steampowered.com/app/3802140/Cassette_Beasts_2002/
I've been reading the responses and may have caused some real psychic damage here. My apologies for the emotional roller coaster of discovering and then instantly mourning the loss of this project. However my DMs remain open if you own the rights to other beloved IP and want us to pitch for it 👋
A while back we had the wonderful opportunity to pitch a Red Dwarf adventure game directly to Doug Naylor himself. While the project didn't end up going ahead, we're now free to share some of the work we produced for the pitch!
Some big news: we're happy to announce that Bytten Studio's next game is going to be revealed this weekend at the PC Gaming Show 2026! The live event will air on Youtube and Twitch on Sunday, 7 June 2026 @ 12pm PDT / 3pm EDT / 8pm BST / 9PM CEST See you there! 🎃
There's a special irony in translating a codebase to Rust, for the main purpose of stability, using AI, which is well known to be unreliable in everything except confabulation. It's like protecting valuables by storing them in a vault made of swiss cheese I can't WAIT to hear how this turns out
I dunno who needs to hear this but using AI at your Early Concept phase, or for ideation, is literally the worst place to deploy it It isn't creative, what it does is hand back tropes. That's what the model does: sift for likely responses to an input It's like building your foundation out of memes
Gen AI is trained to produce the most likely response, i.e. the kind of thing that appeared in its training set most often. If you're actually finding it useful for "idea generation", that just shows how creatively bankrupt you and your games are
Doing your budgets or schedules with a technology that routinely hallucinates is a terrible idea (as is contracts, legal advice, etc.). Doing docs with AI is making the primary source of truth unreliable for the team and creates ambiguity or conflict, and thus also a terrible idea.
As the backlash to generative AI in video games continues to pick up steam heading into 2026, it'll be fascinating to see what is considered "made with generative AI." Can a dev team say they're not using AI if they're writing design docs with Copilot or using chatGPT to make schedules and budgets?
Festive cheer is coming to New Wirral! Enter the code HOLIDAYTREATS at the mailbox in Cassette Beasts to receive a rare wintery beast tape! 🎄
SPECIAL ANNOUNCEMENT: The team here at Bytten Studio has been working hard on our next game project, which we'll share more information on in 2026. We're really excited for it - we can't talk about it just yet, so please sit tight! In the meantime, have a happy holidays from us! 🎃
The game difficulty discourse is back and it's as tedious as ever. One thing that has become clear is that most people (even the devs of highly successful games) don’t seem to understand that difficulty has more than one dimension. #gamedev
We're so thrilled to be able to announce that Cassette Beasts has sold over *1.1 MILLION units*! We started out as a tiny team hoping we might be lucky enough to sell even a fraction of that - for every share, review, or positive comment, we really can't thank all of you enough. 💜
Cute Newt is happy to have finally announced our game, Wildekin! It was shown at Gamescom earlier today. Wishlist Steam: bit.ly/WildekinSteam Wishlist Xbox: bit.ly/WildekinXbox #Wildekin WildekinGame.com Explore, build, survive & thrive! Play with 4 friends online in this wild adventure.
Wildekin on Steam
You've fallen out of the sky with nothing but your wits, fists, and an overwhelming urge to redecorate. Explore and survive in a perilous wilderness, construct your town, and befriend lost Wildekin in...
bit.ly
Our monster-fusing RPG adventure Cassette Beasts now has over 7,000 Steam reviews with an average score of 95%! Thank you so much for the support - it means the world to us! 💜 Fun fact: Cassette Beasts is made using #GodotEngine!
Today is the 5th anniversary of the release of Bytten Studio's very first game - Lenna's Inception! How quickly time passes... we're so grateful to still have fans of our strange little game, even after all these years! ♥️