BenBot

@thebenbot.bsky.social

Void Bite LLC. Working on Rustpunk. Programmer, Game Developer, Dungeon Master I make games with Godot and magic computer nonsense (ノ≧∀≦)ノ ‥…━━━★ Hire us to add multiplayer to your Godot games! https://voidbite.works Blog: https://wordsfroma.dev

I published my first #godot asset store addon I really like the compositor, but there's a lot of boilerplate involved. I wrote this to cut that down for some post process shaders you might write. Lmk if you try it and have some feedback store.godotengine.org/asset/benjam... #shaders #godotengine

EZ Post Process Effect - Godot Asset Store

A simple CompositorEffect implementing the code from the Godot Compositor tutorial plus support for precompiled shaders.

store.godotengine.org

Hey all, going to be streaming some more #gamedev here in about two hours. Going to either get the inventory system and first-person hands going in my fishing game or work on some characters for Rustpunk. I might also play games, who knows. Come hang out :) www.twitch.tv/the_benbot #godotengine

the_benbot - Twitch

I'm a full stack dev, indie game dev, and founder of Void Bite LLC. I have a few games on newgrounds and itch.io. Come join me making games with godot!

twitch.tv

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

Just posted a write up for the #pico8 workshop i ran last night. It went pretty well :D I got some good feedback from the attendees as to what I should change to make it run a little smoother. I'd like to polish it up before I advertise the larger workshop wordsfroma.dev/blog/first-w... #gamedev

First PICO-8 workshop post-mortem – Words From a Dev

You've landed on my blog! Welcome! I've been a programmer for over 20 years. In that time I've worked on games, large frontend projects, enterprise backend products, fun little tools, and generative...

wordsfroma.dev

Today I'm going to be giving a #pico8 workshop at my local gamedev group. It's very basic, but i'm hoping to cover the essential parts of video games and game development. if anyone wants to check out the carts i made for it, they're up on my blog at: wordsfroma.dev/workshops/br... #gamedev

Make Breakout in PICO-8 – Words From a Dev

You've landed on my blog! Welcome! I've been a programmer for over 20 years. In that time I've worked on games, large frontend projects, enterprise backend products, fun little tools, and generative...

wordsfroma.dev

So I took part in that Godot XR jam from a couple weeks ago and basically spent the first 4 days getting VR working on Linux. Now that I did, though, it’s pretty great. godot’s XR tools have come a long way and now I’m excited to play with them again :D #godot #xr #vr

Sorry for the long silence. Life has been a lot lately… I’m going to be starting some adhd meds next week, so hopefully I’ll be more able to put some good focus time into my gamedev. 🤞

So i hit a new stage in my journey to distract myself from working on camera shy. The local #gamedev meetup I organize is running our first game jam, so i started working on my entry for that yesterday. spent a couple hours yesterday and got func_godot and player movement set up #godotengine

I think i'm going make a tiny game out of just what I have done with camera shy. It'll be good for me to get a little something out there. It'd be good to have a set number of levels to build After I finish the email client, I'll be making a 5-level tiny camera shy :) #gamedev #solodev #indiedev