Sela (B^])

@thefunkyhut.bsky.social

Game & web developer. Posts about anything. #gamedev, #webdev, #art https://sebastiansela.se _______ Making Nonogos! https://store.steampowered.com/app/3366200 https://funkyfreshb.itch.io/nonogos Play the demo! https://store.steampowered.com/app/4082110

For some reason I've had the feeling that GTA VI will feel more game-y than both IV and V. Gameplay wise I think it'll be a mix bewteen those 2, but it'll be more responsive and its presentation will go back slightly more toward the "insane stunt bonus" kind. We'll see how close I am

Played through Firewatch. The game was fine. It told an ultimately uninteresting story in an interesting way, but gameplay-wise it's basically a point-&-click game: click something to hear people talk about it

v1.130 is live! Want to follow someone for their posts but not their reposts? Now you can — turn on "Hide reposts in feeds" for any account you follow.

A screenshot demonstrating how to hide reposts from an individual user: Go to their profile, tap the three-dot icon at top right, and select "Hide reposts in feeds" from the drop-down menu.

The Gears of War E-Day beta feels like an updated Gears game, as it should. Horde Siege can be pretty awesome, but the map also feels a tad too large. My biggest gripe are the controller options, none of them suit my tastes as it feels like they've split what 1 button did in prior games into 3

It'll be interesting to see if GTA VI returns to having 6 stars wanted level like the pre-V games. 5 stars feels sort of balanced and works well as a gimmick for GTA "5", so will they have 6 stars as a "gimmick" for GTA "6"?

Finished GTA Advance! Was fun visting this alternate take on the 3D Liberty City. Surprising amount of content in it. Biggest gripe was performance, often low framerates even on a DS, and combat was both easy and frustrating. It was fun, I recommend it to anyone interested in the top down GTA's