Dan DiIorio

@trampolinetales.com

I have ADHD and make video games like Luck be a Landlord! Latest release: What's the Password? He/They. Black Lives Matter. Free Palestine. The 3rd letter of my last name is a capital "i" not a lowercase "L." TrampolineTales.com

I'm gonna have to get real creative if I wanna continue the trend of my games being in alphabetical order when sorted by release date. Unfortunately, Xylophone Hero didn't make it past the prototyping stage...

The box arts for Luck be a Landlord, Maze Mice, and What's the Password?. They are in alphabetical order from left to right.

Indie devs, here's a FREE way to get eyeballs on your game! For the 1st week of August, put your game in a slideshow on all MinnMax videos. Upload 1 promotional image here - forms.gle/XFH2PKJKevTP... - 1280x920 - BIG, CLEAR TEXT - No AI art in promo image or game Any help sharing is appreciated!

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Glad you liked Maze Mice enough to play it for 141 hours and leave a negative review! I'll get right on adding *checks notes* a hundred more mazes to the game so you'll leave a positive review.

A negative Steam review for Maze Mice with 141 hours played. It reads:

I love this as a base to a game. It's very satisfying with it's gameplay loops, and a PERFECT way to get a quick steamdeck sess in before before bed. However I'm going to hit dislike becuase the devs clearly did not know what they had here and in my opinion left the game unfinished despite being decently polished. I'll upvote if ANY new content comes up ever.

I would pay twice the cost of the base game for DLC if it did the following:

Balanced items, make the more niche ones far better for what they are tuned for (or rework)
Add more synergy to items
add a way to gain points to block items from coming up (maybe at the cost of wasting a level)
add some more enemy types or even just behaviors for diff colored cats/ghosts
add counters for how many times each mouse won a game
add some kind of bonus to the mice for the item they start with, and even a negative in theme
make a late-game char that also starts with nothing like the first but has a heavy handicap with a fun bonus

I could easily go on, but this is a start to actually making this a GAME. A hundred more levels, a few levels with a tunnel from top to bottom instead of just left to right, maps with no tunnels, maps with a lot of full tunnels. Traps within the maps that come up fairly against the player, so much could be added. Surely one person with the knowledge of making this game could pump out some content and make you more money.

If you played the Roblox rip off of my game, What's the Password?, consider picking up the real thing. It's 20% off on Steam right now and also available on mobile!

A screenshot of Guess The Password's page on Roblox.A screenshot of Guess The Password's title screen on Roblox.A screenshot of Guess The Password on Roblox. The UI is almost identical to the one I made for What's the Password?.

Getting a lot of eyeballs at the moment, so, if you’ve also announced an indie game recently, reply here and show off your wares with a trailer. If you’re reading this later, go checkout these games and get them wishlisted (you know, just like you’ve already wishlisted Vampirium: 1997)