Tremolo Measure (comms open)

@tremolomeasure.bsky.social

(SPA/ENG) • A Crazy Argentine Melomaniac. • Gamebanana Moderator. • Hobbyist Artist (OC & Touhou). • Rock and Chiptune Lover. • Sega Genesis/Megadrive Fan.

🚚 TH03's OP.EXE has been fully decompiled, completing the last missing main menu of PC-98 Touhou! This one comes with a few unused labels, and demos that point us to unexpected additional replay value?👀 🐞 1 bug 💣 2 landmines 🎺 1 quirk 🪨 35 pieces of bloat

The proportional text section from TH03's MIKOFT.BFT, with the 16×16 gaiji grid overlaid. Taken from the ReC98 2025-05-10 blog post.Image-edited versions of TH03's main and Option menu boxes with correctly centered text. Taken from the ReC98 2025-05-10 blog post.Screenshot of TH03's Option menu, showing the initial "Type 2" label for the Joy vs. Key option, along with the slightly less unused SC-88 MIDI music option. The former requires modifying the game's code, while the latter is still part of the game and can be revealed by setting the first byte in YUME.CFG to 02. Taken from the ReC98 2025-05-10 blog post.The adapted code snippet that shows how ZUN determines the random opponents for the first 6 stages of Story Mode by repeatedly re-rolling until the RNG returns a character that hasn't already been selected for a previous stage. Taken from the ReC98 2025-05-10 blog post.