announcing: picodevil, my new tool for livecoding visuals by chopping up video with patterns picodevil.com
picodevil
picodevil is here to help you livecode visuals! let's chop up some videos with patterns!
picodevil.com
Dave does RPG Stuff 🔜 Games For Crabs
@uncannydice.bsky.social
Goblin, game designer, performer of various things. Currently working on a process for adapting esoterica, folklore, and similar sources into games. Will probably forget I am on here for long periods of time. [they/them]
announcing: picodevil, my new tool for livecoding visuals by chopping up video with patterns picodevil.com
picodevil
picodevil is here to help you livecode visuals! let's chop up some videos with patterns!
picodevil.com
Two weeks ago I wrote a game about different bronze-age philosophies put forward by a theoretical civilisation of super-intelligent beehives. It involves making uninterrupted eye contact with a stranger until I tell you to stop. www.patreon.com/gshowitt/pos...
GAMES FOR CRABS DEBRIEF | Grant Howitt
This weekend I wrote a game about different bronze-age philosophies put forward by a theoretical civilisation of superintelligent beehives.
patreon.com
If beehives achieved sapience and had to communicate with each other, this is the game they would play. We think. Hive Mind, a very serious game I made with Grant @gshowitt.bsky.social and Dave @uncannydice.bsky.social is now available for free as a print-and-play game on itch 🐝
HIVE MIND by Michellicopter
Co-created with Grant Howitt and Dave Winterbottom
michellicopter.itch.io
GAMES FOR CRABS debrief, including a three-player game about intimacy, fear and theocratic diplomacy inherent in post-consciousness bronze-age beehive societies Patrons get it a week early here: www.patreon.com/gshowitt/pos...
GAMES FOR CRABS DEBRIEF | Grant Howitt
This weekend I wrote a game about different bronze-age philosophies put forward by a theoretical civilisation of superintelligent beehives.
patreon.com
The “Rituals of Play” zine is out now-free at the link below. Resulting from the 2025 @mangamecentre.bsky.social Multiplatform conf, it includes 17 contributions & was put together by Chloé Wake & Matteo Polato, with art by Isa Alsaba & layout by Kevin Craig. manchestergamecentre.org/rituals-of-p...
Microsoft is planning to build three massive AI data centres in Leeds. It’ll drain thousands of litres of water from the River Aire and become the city's biggest carbon emitter. Add your name: you.38degrees.org.uk/petitions/pr...
Stop the Microsoft AI megasite in Leeds!
Microsoft wants to build three huge AI data centres at Skelton Grange. It would drain the River Aire and become the city's biggest carbon emitter. We can still stop it - add your name to the petition.
you.38degrees.org.uk
A few of the Saturday photos from #GamesForCrabs, showing the early planning phases of the three, three-person groups. The Hive, The Fungi, and The Bats. The photos were taken just after a joint tea-break where we had a natter and a catch up with the others, an unexpected development we kept doing!
We are looking for anyone who attended Games For Crabs who would be interested in writing 800-1200 words on it for our magazine! The piece can take whatever form you'd like.
damn lovely weekend. got to spin up a character & drop into a beloved friend's BitD campaign, then spend 2 days at #gamesforcrabs, an experimental game design event centred on speculative evolution & sociology. where i worked with others to make a (series of) game(s) for sapient bats (not crabs)
Want to support TTRPG Professors? Maybe start by subscribing (for free!) to Analog Game Studies's YouTube channel, and keep an eye on the journal (FREE TO READ!) at: @analoggamestudies.bsky.social
Analog Game Studies
The official journal of Analog Game Studies. Scholarly content about tabletop, live-action, performance, and generally awesome games. Read more at our website analogamestudies.org.
youtube.com
help me out here. Looking for TTRPG writers based in the UK and Ireland whose work has interesting things to say about war and imperialism, bonus points if they've published before and after 2023.
I have a lot of thoughts about Games For Crabs: how it went, what I got out of it, what to do next. I have photos and video to go through, but the most valuable part of the event won't show up on camera - the amazing creative energy, the experience of thinking at strange angles. #gamesforcrabs
Day 1 of #GamesForCrabs has been fantastic. Our opening talk was a great start, sparkling with ideas and information. Then describing out our species and their societies, and deciding what we want to make. The chosen species briefs were The Bats, The Hive, and The Fungi. Looking forward to tomorrow!
All the people signed up for #GamesForCrabs should have received an email with a few extra last-minute details. If you've signed up but didn't get the email, please let me know.
Games For Crabs! It's an experimental weekend for game designers. It's in July, in Sheffield. It's gonna be weird and amazing! Check it out at gamesforcrabs.co.uk Then sign up if it sounds up your street. #gamedesign #gamesforcrabs Reposts appreciated. Tell your friends! Ask me questions!
Got a lot of the Games For Crabs work finished up over the last few days: session guidance sheets, species briefs, opening talk, safety tools sheet and "steering cards", various logistical bits and bobs... Found out yesterday I hadn't booked a room for myself, but that's sorted now!
This was a big lightbulb moment while working on Blaseball — the community team observed & hypothesized that the most personally-invested fans always go beyond being a fan of it as-is, and become a fan of their own personalized idealization of it instead. That is, superfans resist change the MOST.
Did you know im running a sale? All my recent stuff: Lilancholy, songbirds, soul cemetery, kill jane doe, etc. itch.io/s/186467/the...
Our games industry is people. Our studios are people. Our teams people, our games by people for people. Our games are made by people, in groups of people, in teams of people, making people things for people. The magic is people, and the people deserve so much better than all this. I am so sorry.
I am low on numbers for Games For Crabs. If you want a weekend of experimental game design, making games for fictional non-humans people, then you haven't got long to sign up! Got to: gamesforcrabs.co.uk If I don't get more sign ups before Sunday evening, I will have to cancel. #gamesforcrabs
Games For Crabs! It's an experimental weekend for game designers. It's in July, in Sheffield. It's gonna be weird and amazing! Check it out at gamesforcrabs.co.uk Then sign up if it sounds up your street. #gamedesign #gamesforcrabs Reposts appreciated. Tell your friends! Ask me questions!
Games For Crabs! It's an experimental weekend for game designers. It's in July, in Sheffield. It's gonna be weird and amazing! Check it out at gamesforcrabs.co.uk Then sign up if it sounds up your street. #gamedesign #gamesforcrabs Reposts appreciated. Tell your friends! Ask me questions!
Do you like games? Do you like making games? Can you come to Sheffield on July 18th/19th? Come make Games For Crabs! An experimental game design weekend. Sign up at gamesforcrabs.co.uk! Do it now, before you forget. #gamesforcrabs #gamedesign
Games For Crabs - Inhuman-Centered Design - Sign up Today!
gamesforcrabs.co.uk
Games For Crabs! It's an experimental weekend for game designers. It's in July, in Sheffield. It's gonna be weird and amazing! Check it out at gamesforcrabs.co.uk Then sign up if it sounds up your street. #gamedesign #gamesforcrabs Reposts appreciated. Tell your friends! Ask me questions!
To kick off Games For Crabs we've got an awesome talk! James Turner, a postdoctoral researcher specialising in the philosophy of cognitive science, will be giving us plenty of food for thought with "Evolution and Species Design: From Water Fleas to Human Beings". Get signed up! gamesforcrabs.co.uk
Games For Crabs - Inhuman-Centered Design - Sign up Today!
gamesforcrabs.co.uk
Games For Crabs! It's an experimental weekend for game designers. It's in July, in Sheffield. It's gonna be weird and amazing! Check it out at gamesforcrabs.co.uk Then sign up if it sounds up your street. #gamedesign #gamesforcrabs Reposts appreciated. Tell your friends! Ask me questions!
There's some great stuff on this list, and my show is on it too! I'll be posting about Ludomachy more one Games For Crabs is out of the way.
As promised, my list of immersive/interactive/game-ish things at the Edinburgh Fringe!
Beasts of Feast & Folly, my monster sex comedy TTRPG, is OUT NOW! You are a troupe of lusty monsterfolk. Help sate each others' hungers, either as wingman or partner. Gaze on as they indulge to a climax. And don't screw up your obligation before you hit the road. plusoneexp.com/products/bea...
Beasts of Feast & Folly (XXXP)
Beasts of Feast & Folly is an erotic roleplaying game of voyeurism, companionship, and the comedy of errors. You are a troupe of bestial monsterfolk, capricious and lusty. What hungers burn within...
plusoneexp.com
Hearing Kayla talk about this concept at UKGE was great, I'm looking forward to some really intriguing explorations of the concept of a monster.
This pre-launch page is very early, basically there while I work on the project, but my next project is going to be a collection of games all focused on monsters, of various kinds. (Following the pre-launch while it's just a title would be swell)
Hope you are having a lovely Sunday. Do you design games? One cool thing you could do is check your schedule, see if you can make it to Sheffield on July 17th/18th, and sign up for Games For Crabs! GamesForCrabs.co.uk Come do some experimental game design with us! #gamedesign #gamesforcrabs
This looks amazing. Sadly I am booked up that weekend, but I'm sure it will be a fantastic day.
My unconference for tabletop game-makers is happening soon! If you make tabletop games, come along to meet folks, swap ideas, and solve problems together. Sat 20th June Near St Pancras, London Tickets are £1+ ti.to/tabletop-unc... The vibe is 'post-it notes & packed lunches in a village hall'.
Carnival Tenebris enters the ring! Sign up for a playtest copy here: tinyurl.com/47vy2k7c Your circus is the only thing stopping Belphagor the demon from devouring the world. Set in the same universe as Ex Tenebris, on a fantasy steampunk world. The Show Must Go On! #ttrpg #rpg #indiegame
A fascinating aspect of Games For Crabs is the variety of framing to be explored. Will you be "Creating" a game for your fictional species? "Describing" one you think would exist? "Translating" such a game into a human playable form? Come see where inspiration takes you! #gamedesign #gamesforcrabs
Games For Crabs! It's an experimental weekend for game designers. It's in July, in Sheffield. It's gonna be weird and amazing! Check it out at gamesforcrabs.co.uk Then sign up if it sounds up your street. #gamedesign #gamesforcrabs Reposts appreciated. Tell your friends! Ask me questions!