Usual June

@usualjune.bsky.social

Fight monsters, talk to ghosts, and get to the bottom of a mystery threatening to obliterate an entire city in this action-adventure game by @finjico.bsky.social 👻 OUT OCTOBER 28, 2026! Wishlist ➡️ https://store.steampowered.com/app/2702430/Usual_June/

Even though it's an action adventure instead of an RPG, USUAL JUNE's visuals give me Thirsty Suitor vibes in a good way, and the comic little checklist the trailer shows regarding how to treat being haunted has me very interested. LFG!

Usual June on Steam

Fight monsters, talk to ghosts, and get to the bottom of a mystery threatening to obliterate an entire city in Usual June, a third-person action-adventure game about combat, cupcakes, and community.

store.steampowered.com

Crystal creatures are invading the cemetery, ghosts are vanishing, and the new billionaire in town is a real piece of work. Something is going down in Fen Harbor, and it's up to June and her friends, dead and alive, to figure out what. Play the Usual June demo on Steam! 👻 Full game out October 28!

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I had so much fun with Usual June! I can't wait till the full game drops in October! We then switched over to Fields of Mistria and then more Eternights! Thanks to everyone that came to hang out!

Blerdy Otome @ Post Con Recovery@blerdyotome.bsky.social · last wk.

So there's a new demo for Usual June (@usualjune.bsky.social) that I wanna check out and then we'll see what else my backlog shakes loose! Come hang out in chat: www.twitch.tv/blerdyotome

"These areas are meant to feel eerie and outerworldly (but not actually like an alien planet), alive and lush but intentionally avoiding any real-world foliage" Learn about how Artist Beatriz de Abreu has been creating some of the WEIRDER areas in Usual June! finjico.substack.com

Concept art from one of the weirder areas of Usual June, featuring notes that read: (1) we can do the intersecting spiderweb-like shape with a fluid look. probably limited to outside gameplay space. (2) might be an interesting opportunity to add some wild growth shapes and dead tree-like growths, and art-nouveau esque formations as previously mentioned (archways, etc) (3) occasionally we could use sand to also create walls and boundaries (4) sand bits in gameplay space are simpler and cling closer to walls and floors

Beneath the concept art is an in-game screenshot of the area featuring June and Frankie.

"The goal was to tease apart the greaser stereotype and find the actual people and cultural groups behind it, not just designing around the decades-old 1980s rehash of a 1950s stereotype." 🪦 Read more about Frankie the ghost in our latest Usual June developer update: finji.co/news/2025/11...

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