At the end of the day, I just wanted to apply basic audio filters (low/high pass, reverb) to AudioSource. Since VRChat doesn't support filters on AudioSources with AVPro, I ended up writing an Udon script that copies the audio data to a regular AudioSource, where I can apply them
We got GPU Audio Spatializers with effects on AVPro sources before Steam Audio did #VRChat
We got GPU Audio Spatializers with effects on AVPro sources before Steam Audio did #VRChat
I really enjoy working on this project, and it's awesome to see people actually using it. I also want to be a bit more open about where the project is going, so I put together a small list of what I'm planning to work on next: www.patreon.com/vard/posts/f... #VRChat
Starlight Projector is out now! An interactive projection sphere powered by VRCLV 3.0 that projects beautiful animated effects onto your world and avatars. Every purchase supports VRC Light Volumes development. 30% off this week! Links to Booth, Jinxxy, Gumroad and Pateron below:
2.0 is here! Featuring experimental screen sharing, along with many fixes and stability improvements. Unfortunately, screen sharing is currently available only for self-hosted servers because it's too expensive for me to support it on the public one. I also...
Made a browser-based low-latency audio streamer for #VRChat because apparently I enjoy deleting tiny annoyances from existence. No app install. Pick a tab or mic, copy link into a video player, done. also open source btw Link: vard.cc/vrcstreamer/
Made a browser-based low-latency audio streamer for #VRChat because apparently I enjoy deleting tiny annoyances from existence. No app install. Pick a tab or mic, copy link into a video player, done. also open source btw Link: vard.cc/vrcstreamer/
I'm working on a lightweight, open-source TopazChat alternative that runs in the browser. Looking for a few people to stream/listen so I can collect error logs and fix things. If you want to help test it, here's the link: vard.cc/vrcstreamer I'd really appreciate it. No cool design this time 😅
I've finally released LTCGI 1.7.0, integrating @sim.red 's VRC Light Volumes! I have also decided to record video patchnotes: www.youtube.com/watch?v=ylRA.... I'm not @strasz.bsky.social , but it's fun to try. Download and docs on ltcgi.dev as usual.
LTCGI 1.7.0 Patchnote Video
YouTube video by pi
youtube.com
The thing with vrc light volumes is that people have seen this kind of things before, but they don't realize how much faster it is compared to other solutions. You can easily use this in android quest 2 worlds with very little performance penalty.
I'm working on a new major VRC Light Volumes update! - Baked realtime shadows (very performant) - Animated cookies and cubemaps - Optimized area lights - No more legacy code - Almost full back compatibility with older light volumes shaders (excluding new shadows)
I recently found out that reading skills for agents is way easier than reading documentation for humans. I noticed this while checking out an UdonSharp skill by NiAka everything there is just so simple and clear
I would like to apologize in advance for my new world vrchat.com/home/world/w...
67 The Game [EARLY ACCESS] by Vard
sorry
vrchat.com
Are we just going to ignore the fact that CEO of @vrchat.com has 67 in their username?
You read that right! Our next load test is coming up, and we are aiming to have 1000 users in one instance. Check out our Discord for more information! discord.gg/6m76H33XWJ see you all 8 AM Apr 20th AEST
I'm really hoping that items and accessories will eventually become UGC just like avatars and worlds. I understand that VRChat needs to sustain itself and generate revenue, but I also think it's important to keep what made VRChat so special - its community-driven creativity.
omg I just saw people making swastikas out of googly eyes. I'm both amazed and horrified by people's creativity
My new "GPU Infinite Grass" is finally out! Renders millions of grass blades to the horizon! Mobile/Quest-ready, Light Volumes support, bendable by players and objects. Available on Booth & Patreon. 20% off for the first 3 days! redsim.booth.pm/items/7997362 patreon.com/posts/150937...
FlexiCurve, my garland tool, updated to v.1.2.1. Now it supports tinsel garlands and VRC Light Volumes! And it's open-source and free: github.com/REDSIM/Flexi... You can also support me buying the new tinsels preset for it on my Booth or Patreon! redsim.booth.pm/items/7676455
アバターやワールド向けのGame Boy Advance風プロップ!パララックスで内部を表現し、光をぼかし・屈折、VRCLV&Unityライティング対応、FPSグラフ表示やGIF再生も可能!Boothで公開中: redsim.booth.pm/items/7272387
VRC Light Volumes 2.0. Point LV with CRT produces stunning, performance-friendly caustics effect
Light Volumes v.2.0.0 released! Now it has Light Volume based super optimized analytical Point Lights, Spot Lights and Area Lights. (Up to 128 at the same time) Ability to project images and cubemaps. Also baked shadow masks and even more features! github.com/REDSIM/VRCLi...
"A Pool From Your Dreams" has been updated! Light Volumes support added #VRCLightVolumesReady #VRChat