kestrel v0.4.0 in progress.... github.com/wesfly/kestrel codeberg.org/wesfly/kestrel #DevLog #Bevy #BevyEngine #Rust #GameDev
wesfly
@wesfly.bsky.social
Hobbyist programmer and 3D graphics person. 🇪🇺 https://mastodon.social/@wesfly https://github.com/wesfly https://codeberg.org/wesfly/ https://unsplash.com/@blender_person #Bevy #BevyEngine #FlightSim #GameDev #Rust #Aviation #Blender
I just committed that huge chunk of code that I'd been working on for the last months. You can check it out here: github.com/wesfly/kestr... codeberg.org/wesfly/kestr... It still needs work and is far from finished, I just needed this to get things organised again. #DevLog #Bevy #BevyEngine #Rust
Working on menu + parachute goes interstellar 😅 Happy Halloween! 👻
First real and working use of Blender Skein -> aerodynamics model. It took a while to figure out how to translate Skein components to the sim. #FlightSim #GameDev #Rust #DevLog #Aviation #BevyEngine
Bevy 0.20 is out now! It features Solari and DLSS improvements, better BSN syntax, BSN "ready" events, WESL is now Bevy's shader language, more UI widgets (color picker, scrollable list views, dropdowns), Sprite Materials, Extended 2D materials, Pan Orbit Camera, and more! bevy.org/news/bevy-0-...
Bevy 0.20
Thanks to 227 contributors, 817 pull requests, community reviewers, and our generous donors, we're happy to announce the Bevy 0.20 release on crates.i…
bevy.org
Why did nobody ever tell me that there are some really amazing debug views in #Bevy ? I just found them by pressing random keys 😅 The keys are F1 and F2 for everyone who wants to try. #GameDev #BevyEngine #FlightSim
You can now download precompiled binaries of Kestrel Flight Simulator with the assets all in one ZIP without having to compile the #Rust code for 30 min. github.com/wesfly/kestr... #Bevy #GameDev #FlightSim
Releases · wesfly/kestrel
An open-source flight simulator made in Rust with the Bevy game engine. - wesfly/kestrel
github.com
Kestrel Flight Simulator v0.3.0 just released! 🎉 - #Bevy 0.18 => 0.19 - Continuously updated spherical terrain with LODs - bevy_fs was renamed to kestrel - Added buildings github.com/wesfly/kestr... codeberg.org/wesfly/kestr... #BevyEngine #Aviation #FlightSim #GameDev #OpenSource #Rust
bevy_fs is now Kestrel Flight Simulator github.com/wesfly/kestrel codeberg.org/wesfly/kestrel Stay tuned for upcoming changes to the scenery! #Bevy #Rust #GameDev #FlightSim #DevLog
Working on a new menu using the new bevy_feathers... There are some big changes coming soon 😉 #Bevy #GameDev #Rust #FlightSim
I'm searching for a new name for `bevy_fs` (github.com/wesfly/bevy_fs). It is a new #FlightSim written in #Rust, but the name just hints that this is a flight simulator. I thought of the name "Shearwater Flight Simulator", like the sea bird. If you have better names, I'd love to hear them! Thanks!🙏
I just implemented changing the cursor when it hovers over one of the switches! I also fixed the tonemapping which makes the simulator look a lot nicer imo github.com/wesfly/bevy_fs codeberg.org/wesfly/bevy_fs #Bevy #GameDev #FlightSim #Rust #Graphics #Aviation
Bevy 0.19 is out now! It features Next Generation Scenes, Render Bigger Scenes Faster, Contact Shadows, More Feathers Widgets, Text Input, Richer Text, App Settings, Post Processing Effects, Improved Skinned Mesh Culling, and more! bevy.org/news/bevy-0-19
Bevy 0.19
Thanks to 261 contributors, 1185 pull requests, community reviewers, and our generous donors, we're happy to announce the Bevy 0.19 release on crates.…
bevy.org
First pull request from somebody else merged in bevy_fs! This fixed my previously completely messed up git lfs config on #codeberg codeberg.org/wesfly/bevy_... #Rust #GameDev #FlightSim
Fix LFS and some minor changes
Closes: #1 Also do not squash commits, LFS commits must be separate. - Re-commit LFS assets. - Do not commit `.svg` as LFS. - Bump Bevy. - Update `Cargo.lock`. - Add rustfmt file. - Update .gitattri...
codeberg.org
On its 6-month anniversary, bevy_fs v0.2.0 released today! 🎉It includes some exciting changes, links below. Thank you so much for your motivation and support. github.com/wesfly/bevy_... codeberg.org/wesfly/bevy_... #Bevy #BevyEngine #Rust #GameDev #FlightSim
Some screenshots I made during the migration to `avian_fdm`. The aeroplane handling is already way more realistic compared to before. #Bevy #BevyEngine #GameDev #Aviation #FlightSim #Rust
Currently implementing avian_fdm (github.com/viccuad/avia...) in bevy_fs. This will temporarily ground the little jet, but it will help it fly way smoother in the future. 😅 🏗️ #Bevy #Rust #FlightSim #Aviation #DevLog #GameDev
bevy_fs v0.1.1 is out! 🥳 🎉 This flight sim release features: - a new menu - a new fighter jet model - better flight dynamics - a new landing gear system with springs and brakes codeberg.org/wesfly/bevy_... github.com/wesfly/bevy_... #Bevy #FlightSim #Aviation #GameDev #Rust #DevLog
Currently working on landing gear spring forces. I once again underestimated the time it takes to get these things working... 😅 #Bevy #FlightSim #Rust #GameDev #DevLog
In the last days (well, more in the last weeks), I made a new model for the flight sim. It took waaay longer than I expected, but I like how it turned out in the end. #Bevy #FlightSim #Blender #ScreenshotSaturday #Rust #DevLog #MilitaryAviation #GameDev
In the last few days, I've been fixing a few bugs, working on a new menu, and making the models and control surfaces more realistic. We also reached 32 stars on GitHub! 🥳 github.com/wesfly/bevy_fs codeberg.org/wesfly/bevy_fs #Bevy #BevyEngine #Rust #DevLog #GameDev #FlightSim #Aviation
I just published v0.1.0! It now features: - Automatic chunk loading - A heads-up-display in the jet - A little feature to rotate the sun with HJKL .. and much more expect bugs 😅 github.com/wesfly/bevy_... codeberg.org/wesfly/bevy_... #Bevy #BevyEngine #GameDev #Rust #FlightSim #Aviation #DevLog
little progress time lapse #Bevy #BevyEngine #FlightSim #Aviation #Rust #GameDev