Recreated my game jam entry in C using @flohofwoe.bsky.social's awesome Sokol graphics library. It was a great learning experience! Implemented camera movement and various tweaks using imgui. Lighting based on @simondev.bsky.social's GLSL course. Link: github.com/yhutter/soko... #c #sokol #gamedev
@yhutter.bsky.social
😲SIN EATER's Kickstarter + Demo NOW LIVE!!! 😲 Enjoy the trailer and then grab the demo for hours and hours of Monster breeding/taming/battling fun! 👾 Visit our Kickstarter campaign to lend us your strength to make Monster Crown: Sin Eater a reality! Links⬇️⬇️
NEW GM Shaders: Signed Distance Fields mini.gmshaders.com/p/sdf You may have heard of SDFs, but this is an introduction to actually using them in computer graphics!