Just to be clear on this article, the position I took isn't "developers need to be more brave" but "funding needs to be more brave". Developers make all the cool stuff, just because they want to - the funding side hits it with market research and fear and growth targets and shareholders.
We need games like Clair Obscur: Expedition 33, Balatro, and Peak as a cure for the "fear" in the industry, say experts www.gamesradar.com/games/we-nee...