Yuvi

@yuvi.app

Game preservationist, hacker, and translator on a mission to uncover and revive forgotten games. Japanese Big Box PC Enthusiast and Keitai Server Guy Discord: Yuvi

While working on the translation for Dirge of Cerberus Lost Episodes, I found out that for the English text, they made some sacrifices to how the game displays text to make more room and left out some QoL stuff like colored speaker names. So I went ahead and reimplemented that.

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After four days of bruteforcing and spending over $900, the FULL version of FFVII Dirge of Cerberus Lost Episode has been preserved by @yuvi.app! The game's SD card data, which it fully relies on, remained encrypted until now. Despite being 9MB, the game contains cutscenes and voice acting.

Funny enough, the game contained some leftover English for only the tutorial mission of the game. I went ahead and enabled it, but a full translation will still need to happen. Happy to help with that endeavor if anyone steps up to do it.

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This is what happens when you want to go REALLY FAST! 16x RTX 6000's over 100GKeys a sec is wild

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A playtest build for the next translation to be released has been generated. So not too far off now! All I can say is this was the most complex ASM hacking I've done in a long time. With one of the biggest scripts I've been a part of. Fun times ahead. :D

Team Innocent videos now fully subbed and running on hardware, with my new PC-FX Video Encoder I made.

Cooked up a decoder and encoder for PCFX Blue Breaker videos. Getting tools ready to eventually do a translation :D

I was so excited to show you the first-ever WonderGate footage of Digimon 02 - D1 Tamers until, well, it got a little broken. 😄

The start of something new :D Just a rough draft of trying to create an enclosure for a fully self-contained device that will add some awesome functionality to certain PSX games. It all fit, and clearances were on point.

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Tales of Fandom Vol. 1 for PSX now has working online leaderboards again! I just finished the server implementation. You might be asking, "How does the PSX have online connectivity?" Well, you could use certain docomo Keitai back then to give you PSX internet access. So cool!

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A new partial copy of Before Crisis FFVII was preserved by NaoyaShinota! This copy contains Turk data for Cissnei, as well as a battle map and sprites for Weapon D Mode (postgame superboss mode). Now we preserved four Turks: Rod, Gun (Male), Nunchuck, and Shuriken (aka Cissnei).

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Well... it's official... I need a translator for Tenerezza; the RE work is all but done. This has really been on my list to get done for far too long now. Happy to have made it all work, made the game work with 1-byte ASCII and everything as before that would crash no matter what.

ReMEXA for Android 🎉 I am thrilled to announce I have published the first release of ReMEXA for Android. It is not perfect yet and a lot of work is still needs to be done. Please submit any issues via Github issues 😀 github.com/Yuvi-App/ReM...

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ICYMI, @yuvi.app released ReMEXA, an SDK reimplementation for J-PHONE, Vodafone, and SoftBank keitai games! These were competitors to i-mode games. They're finally accessible on Windows, Linux, and Mac. See my video for some featured games! An Android version is in the works too, so stay tuned...

The Android version of ReMEXA is coming along! I am working on GPU acceleration right now, since CPU cannot keep up for these later Appli (at least the one in the Retroid P2+) Its coming soon I promise :D

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Introducing ReMEXA A full SDK reimplementation of all three JPhones SDKs into a single modern Java application that will work for Windows, Linux, and Mac. MA2/3/5 Audio support, 3D support, Online Bluetooth Gaming, In-game Live Translation Android support coming soon! github.com/Yuvi-App/ReM...

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A glimpse at a new Open Source Jphone emulator I made running natively on Retroid Pocket 2+, Android 9+ compatibility. I am going to need a more powerful android devices to test with, running out of memory while debugging :D Cannot wait to announce this properly!

For those who have known me. I've always talked about one of those passion projects I have to complete in my life. Which was and always has been Tales of Eternia Online. As a young lad growing up, I had the chance to play this, and told myself a decade ago I will again.

ありがとうiモード Thank you to Docomo, for creating an amazing open platform that allowed iAppli from all types of developers to flourish. We at Keitai Archive, will keep preserving everything we can! We want everybody to show how amazing this platform was. #ありがとうiモード

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