zacharykc
@zacharykc.bsky.social
artist, creator of fine shyt(s) comms open, dm for inquiry
anonymous commission to draw Nami on a magazine cover.... very neat... thank you
last train to london #lowpoly #characterdesign #oc #ps2 #b3d
i tend to do a lot of comparison between my current self and my past self im not sure how much bluesky is gonna compress these photos, but the model on the left was the first model for claire it had over 1000 faces more (some are triangulated but idk man gimme a break)
another head done dude its a hard life out there... i gotta like press buttons n shit #b3d #substancepainter #lowpoly #ps2
sorry I haven't posted anything in almost a month, finals have been busy and im kinda inbetween artstyles. anways, heres my first mudwing model from 8th months ago versus my most recent
i cant stop making the same model over and over againnnn #b3d #lowpoly #ps2 #womantypecharacter
If I ever make a video about video games, It's going to be 20 minutes of glazing the Dynamite in Blood.
one of my fav designs that ive been commed for - I think i'm getting the hang of modelling clothing a bit more
redraw of 2 years ! i stopped using boxes and everything got better #illustration #progress #OC #pirates
trying out new methods of modeling/texturing clothes, i dont like my current method. its inefficient and articles done match together as i'd like them to. i prefer this current version #b3d #substancepainter #lowpoly #ps2 #y2k
i made some changes to my depth of field compositor node with consultance of @polydachi.com, he helped me make a proper depth of field system. it has more params than id like, but i feel it emulates PS2 depth of field much more accurately. #ps2 #y2k #lowpoly #rendering #retro #oldschool
started taking pictures with my lumix g7 for textures. i still gotta get an actual lens for that thing #y2k #b3d #photoshop #ps2 #lowpoly