Avin Zarlez

@zarlez.com

Mother, Advocate, Staff Developer Evangelist at Arm Pronouns: She/They https://www.avinzarlez.com/

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

Dependabot updates now wait three days before making pull requests. This is a good fix that balances quickly getting patches out there, but also making sure if an update breaks something or was compromised has some time to pull it back before wide adoption. github.blog/changelog/20...

Dependabot version updates introduce default package cooldown - GitHub Changelog

Dependabot now waits until a new release has been available on its registry for at least three days before opening a version update pull request. This cooldown is now the…

github.blog

I feel like this policy is a really good balance. Stop no human involved agents making PRs and forcing maintainers to act as promoters in reviews. Force a human to take accountability for every PR, and nourish that relationship. But also allow agentic code when it is tailored, useful, & disclosed.

Godot Engine@godotengine.org · last mo.

For years we have been overwhelmed by the volume of code contributions we have to review, especially from new contributors. AI has made the problem much worse. That's why we are taking steps to reduce the burden on maintainers while still welcoming new contributors: godotengine.org/article/cont...

I am really interested in learning more about the new Lore version control system made by Epic Games. I like a lot that it is fully open sourced and backed by a major player. Anyone I know have a chance to play around with it? lore.org

Learn about Lore: next-generation open source version control

Maintained by Epic Games, Lore is designed for unprecedented scalability of both data and teams. It’s optimized for projects that combine code with large binary assets.

lore.org

Listen I don't want to see NSFW content on my feed and also I want people to be able to post, discuss, celebrate, and support NSFW content without their whole account being shadowbanned by puritanical tech bros trying to kick us back a century or two. These two positions are entirely compatible.