Eike

@zet23t.bsky.social

Game dev / game artist Favorite tools: C, Aseprite, Blender Working on: 8-bitBot, a programming puzzle game Wishlist 8-bitBot: https://store.steampowered.com/app/3959370/8bitBot/ Twitter: @zet23t Blog: https://quakatoo.com

Trying to get the demo version release of 8-bitBot done today, but I keep finding problems 😭 Steamdeck refused to launch it (fixed) Then I noticed it doesn't launch in fullscreen A bunch of problems with gamepad not working on some screens. Rewards not cloud synced. Most relatively minor. Sigh.

Looking for stuff to delete I stumbled over a log file on my VPS that, as it turns out, is a failed login log. Nearly 200MB. Well. Now I disabled password logins and hope this will avoid cluttering my log data.

Part of what I do alongside is to refine 3D objects. There are still some from one year ago when I started working on this and these look sometimes almost broken. Over the course of this project, I think got better to use gradients and to me, this looks now substantially better. #blender #gamedev

Isometric grid of floating grassy tiles with blue water or void around the edges, several large gray and brown boulders (rather dull looking), and bright yellow-orange arrow markers on the right side.Isometric game-style scene of floating grassy tiles arranged in a grid, with three large gray boulders sitting on different sections. The boulders have nuanced gradients that suggest concave surface features. Blue background and brown dirt sides are visible along the edges of the raised terrain.

The demo version of 8-bitBot was approved by Steam! So I can release it on time; I just need to add ... a lot more things. The last days I added tracking (opt-in) so I can see how long a player needs for each level. I currently have no idea how far players get. #gamedev #indiedev #solodev #raylib

A white consent dialog asks, “Do you consent sharing your anonymous play and performance stats? This would help me a great deal! Review or change this anytime in Settings > Data.” Two blue buttons at the bottom say “Dismiss” and “Sure, I’d love to help.”

8-bitBot, my programming puzzle game, was rejected for Steam's Programming Fest. This is obviously quite a downer, but I guess there is not much I can do about it. If you like such puzzle games, I'd appreciate if you wishlisted it: store.steampowered.c... #gamedev #indiedev #solodev #raylib

8-bitBot on Steam

8-bitBot is a programming puzzle game where you place simple instructions in a program to make your bots transport objects in a factory environment.

store.steampowered.com