zythe_

@zythe.bsky.social

i make tf2 maps. #leveldesign https://tf2maps.net/members/zythe_.28917/#resources

After long last, my first Deadlock mod - Rem & Relaxation - is finally public! This has been a large labor of love, and I enjoyed every step of the way. Please feel free to check it out if you like what you see!

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hearing that s&box is completely ditching Hammer has made all my remaining interest for it drop through the floor

I've been busy working on other projects which I can only show in the future, but I recently got Ivory to b5 with more placeholder detailing & brand new custom textures & assets. Hopefully I get more done in b6 haha, Just had my attention too divided.

Red Team's spawn-room exterior so far on King of the Hill Ivory b5, based on an American Ranger Park Station. (I forgot which one smile)The interior of Red Team's spawnroom on King of the Hill Ivory b5. Featuring custom benches, wooden baseboards, pamphlets & pamphlet holders & custom door models.The interior of Blue Team's spawnroom on King of the Hill Ivory b5. Featuring all the same custom assets as the red one, but with alternate skins. Besides the doors I still need to make alternate skins for the doors.The exterior of Blue Team's transition routes to mid on King of the Hill Ivory b5. This is really just to show off my new w.i.p tar-paper roof texture, which I think compliments Blue Team's architecture here much more than the previous metal textures did.