Eric

@3deric.bsky.social

pushing nodes, polygons and the espresso-button https://www.artstation.com/ericschubert3d http://youtube.com/@3d_eric http://mas.to/@3d_eric http://3deric.gumroad.com

Started to refactor the player controller of my godot-skateboarding-game again. The logic of each character state is now handled by its own node. Because of this, the main player controller went down from 600 to 200 lines of code and it feels more stable. #godot #gamedev #indiegame

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Spend the last 2 hours on debugging shapecast collisions, because i had a bug. Just to find out that it was a classic layer 8 error. I Created this bug by enabling and disabling the shapecast node. This caused the target to somehow get stuck at the previous location. #godot #gamedev #indiegame

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I was wondering why i couldnt access bluesky through my own vpn and home network. Someone added bluesky and all related domains to one of the pihole blocklists that i use...

Progress on my s&box game! 🛩️ Impressed on how solid of a game engine it already feels. There's really neat stuff that others need to implement asap, like just hitting F6 to record footage... Will release April 28th, together with s&box itself