Some AMAZING desert assets for my antigravity racer, REFLEX 3031 created thanks to my very talented modeler friend Lexi. I can't wait to get a real track drafted!!
Godot has become a viable game engine Blender has become a viable 3D modelling AND animation tool SteamDeck is now a fantastic "mobile" Desktop platform AAA is shrinking / abandoning territory, ceding more genres to indie Basically, (funding sitch aside) indie gamedev is seriously looking up!
Please give me an unironic list of things that have gotten better over the last ten years because I’m spiraling. I’ll start: you can buy an enormous TV from Costco for like $100 bucks now.
Over the weekend, replayed #TheSimpsons Hit & Run for the first time in 20 years (!) and WOW is it annoying. An otherwise fun and charming game ruined by the heinous decision to put brutal timers on literally every mission. "You have 30 seconds to make it across the map" GET OUTTA HERE! IMPOSSIBLE!
I am now a published researcher 😎 www.biorxiv.org/content/10.1...
Anxiety and risk-taking behavior maps onto opioid and alcohol polysubstance consumption patterns in male and female mice
Polysubstance use is prevalent in the population but remains understudied in preclinical models. Alcohol and opioid polysubstance use is associated with negative outcomes, worse treatment prognosis, a...
biorxiv.org
Shoutout to the many many people I met today at SLICE who played and loved my games!! It was so cool seeing even more feedback and love for the craft. One guy even gave me a hug lmao Thanks again @seattleindies.bsky.social for hosting!
I'm a nerd through and through, I'm cool with that.
Been pumping out Bluesky PRs today! github.com/bluesky-soci... github.com/bluesky-soci...
[APP-1406] follow suggestions card to show follow back by caidanw · Pull Request #8875 · bluesky-social/social-app
Summary When a user already follows you, the profile cards "Follow" button now shows "Follow Back" instead. This helps keep the follow button consistent across the app. In addit...
github.com
Got my cozy game, MoodRoom, up and running on a mobile environment! I am very excited to get it at a more playable state!
Sensors indicate I am having fun in Blender. Engaging Orthographic Mode: #Blender #Blender3D #RetroGraphics #Wireframe #UI #HUD
Giving the starter pack dialog some love on the web version for #Bluesky at @internetstudio.bsky.social
Been working on an AG racer for a while! I got some new music integrated with the help of my friend Brian! More to come, with everything
hey... this shit's pretty easy! more to come later. hoping I can host something in cloudflare to have a more interactive website that showcases my game developer abilities too!
Thank you to everyone who showed up for the React Native Expo x Bluesky event at IntDev yesterday. I had a ton of fun, and I hope you all did too! Shoutout to our awesome speakers, @reedharmeyer.bsky.social and @hailey.at Special thanks to @expo.dev for helping plan and setup the event!
Time to be annoying. I also forgot to post my most recent game made out of a game jam. Would anybody be interested to see this on app stores? a-kimb0.itch.io/terminal-vel...
Terminal Velocity by a_kimb0, KITSUNEMAESTRO (Embers), Xury46, Unconscious, brian
Rogue-Lite Luggage Racing Simulator!
a-kimb0.itch.io
Getting into web dev! Downloading Docker, NodeJS and NextJS to set up my own website :)
Here's a little sneak peek. Diegetic UI, interactable objects, and (hopefully) something spooky to avoid. I really wanted to focus on atmosphere this time around.
First post here! I'm creating a jam game called 'Erase Me.' I've taken inspiration from a couple past jams as well as some other games I've played in the past, and I'm really excited to show it off when it's done!