I am looking for full-time work starting October. I am a graphics programmer with a AAA experience (Ubisoft, Quantic), where I worked with real-time rendering, RT, and console dev kits. DMs open. RTs appreciated!
Addy
@adellari.bsky.social
Physics enthusiast Simulation + Graphics at Apple Former: Reality Labs
If it looks like an Amazon delivery and drives like an Amazon delivery, then it's an Amazon delivery, right? Not according to Amazon. Big companies like Amazon have built a vast network of subcontractors who deliver their packages while shielding them from accountability.
Muhammad Anas and Alan Wolfe: A Texture Lookup Approach to Bézier Curve Evaluation on the GPU jcgt.org/published/00...
At SIGGRAPH 2026 I saw this absolute banger of a paper by James and James. Beautiful imagery, matched by beautiful technical work, by a father and son team, which won a best paper award. I've always loved marbleization patterns. dougjam.github.io/mixwell-2026/ www.linkedin.com/feed/update/...
I left EA yesterday and am now officially on summer vacation, woo! After a few weeks ill be joining Bolt Graphics, a startup GPU company, aiming to put the graphics back into graphics processing unit. It's a small company with a bold but respectable plan. Wish me / us luck! youtu.be/-fZM9wOvbh0?...
A New Gaming GPU Challenger: Bolt Graphics Takes Aim at NVIDIA
YouTube video by Gamers Nexus
youtu.be
I’m happy to announce the release of a new open source 3D physics engine called Box3D. I’ve been working on this project for a few years now, but it represents over 20 years of experience writing physics engines for games. Read more here: box2d.org/posts/2026/0...
Announcing Box3D
I’m happy to announce the release of Box3D, an open source 3D physics engine. It is now available on GitHub. Box3D repository You can think of Box3D as a fork of Box2D, extended with many features nee...
box2d.org
Inspired by @mmalex.bsky.social's dots experiments recently, tried to do some kind of "particle DOF" in the fluff renderer, effectively blowing out every particle's microparticles which gives a kind of uncanny effect that also melts my GPU with overdraw.
inspired by @boggo.bsky.social 's fluff which uses atomic-max points scattered by a DoF circle of confusion to do stylised bokeh blur, I tried implementing the awesome recent paper jorisar.nl/gaussian_poi... by @momentsingraphics.bsky.social et al and it works well enough to be fun!
My Pops picked up photography about ten years ago, but the pandemic turned him into a full‑blown student of the craft. He spends many of his summer evenings capturing hummingbirds — and recently learned their wings can act like tiny prisms when the light hits just right. Magic in motion.
1/6 Excited to share our #SIGGRAPH2026 paper, Dual Contouring of Signed Distance Data! We propose a new method for reconstructing sharp meshes from discrete samples of signed distance functions (SDFs) that does not require gradients. Project page: gatc.cs.columbia.edu/projects/dua...
4 years ago we set up our studio @bloomandgloom.bsky.social. Now we are 10 people, and announce our first game Into the Wind! Check it out (and wishlist if you want to) on Steam here: store.steampowered.com/app/2843060 #indiegame #gamedev #intothewindgame #indiedev
SIGGRAPH goes to #FAccT2026! Congrats to my co-authors @posada.website, @avmenon.bsky.social and @bsky.alexaschor.com We analyzed every SIGGRAPH, ToG, and SIGGRAPH Asia paper from 1974-2024 to see how race is imagined in graphics research. The results were not good. arxiv.org/abs/2605.14835 1/
The Racial Character of Computer Graphics Research
Computer graphics algorithms for generating photorealistic imagery are widely perceived to be universal, and capable of conjuring anything that a filmmaker or game designer can imagine. However, recen...
arxiv.org
Working on Scalable Optimal Transport with R. Mohayaee, C. Dapogny and E. Oudet: more than 1 billion particles ! ➡️ use algebraic multigrid preconditioner (AMGCL) ➡️ rewrite GPU backend: no limit on matrix size, supports multi-GPU ! ➡️ Available in OpenNL: github.com/BrunoLevy/Op...
interesting rationale from a prospective juror in the Elon Musk Twitter stock manipulation case
Plouf ! Our @eurographicsc.bsky.social course notes on Optimal Transport for Fluids, New and Old, with @pltc.bsky.social are out, here: diglib.eg.org/items/68a801...
Little update to my bio…today I defended my PhD in astrophysics and I’m officially Dr. Skylar!!!!
Oh snap! Its #WishlistWednesday?! Quick, add Dart Racer to your Steam wish list! And if you think you can pass the true souls-like challenged of my very bad ui, play a couple races in the playtest while its still available? #gamedev #indiegames #playtest #racinggames #unrealengine
The base is now operational. I used "dual-source blending" for the first time for this: add the specular contribution and multiply by transmissive color in a single draw (not possible with normal blending). Planning to try a frosted glass effect a la Doom 2016 as well. [cont]
We prototyped procedural ice shattering 2 years ago. Now, we’ve turned it into a game. #gamedev #indiegame #metroidvania #promosky
An article I wrote for men about "Rape Academy." Women already know this & I say this with full awareness of how uncomfortable it makes men: Most men are not safe to be around alone. This is not sustainable & men must lead the change. Men, we need to talk: qasimrashid.substack.com/p/men-we-nee...
Men, We Need to Talk About "Rape Academy"
This isn’t about women. This is about us. And it’s long past time we had this conversation
qasimrashid.substack.com
Last week my demo group won the 1st place at REVISION with the eponymous PC demo "Razor 1911": A 10 minutes long coded audio-visual journey thru different eras to celebrate 40 years of activity in demoscene. www.youtube.com/watch?v=2Anb... SPREAD THE CODE LONG LIVE THE SCENE
The Pope is weak on crime, lol, wtf does he think the pope is
Narrator: The Straits, in fact, were in Dire shape.
Trump: "The Straits are in great shape"
My high school aged cousin is raising money for blood cancer research. Donate if you can or spread the word! pages.lls.org/svoy/calso/s...
Roen's Student Visionaries of the Year Fundraiser
Visionaries look to the future—and see infinite possibility. They challenge the status quo—and make the impossible possible. They boldly imagine a better world – and lead the charge to create it. Bloo...
pages.lls.org
Finally, I came around at implementing DOF and wiring it to the camera manipulator system. Click and drag to samples the scene to estimate the focus distance, while scroll to modulate the aperture.
Hey All, I made a header only C++ library (MIT) where line of code inits, then you can start writing to pixels on the screen. I call it thirteen.h, inspired by the simplicity of the 13h days. Examples include a mandelbrot viewer and a playable mine sweeper game. github.com/Atrix256/Thi...