Anathema's Grace

@anathemasgrace.bsky.social

Anathema's Grace is an YA fantasy webcomic by Sintija Surubkina. Now available to read here: https://anathemas-grace.cfw.me/

Dear lord. I watched "Persepolis" last year and I liked it a lot, that I got the original graphic novel last Christmas. I'm so close to finishing it, only to find out the author is gone. Rest in Peace, Marjane Satrapi. Your work introduced me to the side of history I wasn't familiar with.

Tlacatecolote (Owl-Man)@arrioti.bsky.social · 2mo ago

Marjane Satrapi, Author of ‘Persepolis,’ Dies at 56 Her graphic novel series, published in English in 2003, followed an Iranian girl through the Islamic revolution and the Iran-Iraq War. The work helped millions relate to Iranians. www.nytimes.com/2026/06/04/w...

I'll say this advice is good if you're selling a power fantasy to readers. Dumb protag kills that. However, blunders works for drama. Like a character does something they believe is for the greater good, only to realize their horrible mistake and they have to deal with their crime and grow from here

kc green@kcg.bsky.social · 3mo ago

This is Hirohiko Araki (Jojo’s Bizarre Adventure creator) giving what I must consider bad advice in his book advice about manga. The example he makes up after the highlighted section is the basis for one of the better role-playing games to come out in the past several years (disco elysium).

kindle screenshot: No matter how much trouble you're having coming up with an idea to put the protagonist into a conflict, you mustn't make the protagonist blunder into a problem of thier own creation. That in itself is a negative-oriented story. Let's say your protagonist is a policeman, and he goes out to investigate but forgets his badge and gun, and gets into a dangerous situation because of that unnatural premise. The very second a reader thinks
"A cop isn't going to ever do that," you've probably lost that reader. Japanese movies often use such moments-shouting,” :: quoting cuts off here