Andrew Yoder

@andrew-yoder.bsky.social

Lead Level Designer at MachineGames. Helped on Indiana Jones and the Great Circle, and the rereleases of Quake 1 and 2. Modder of old games. American in Sweden. Views expressed here are my own.

Prepping ideas for my next ttrpg session, and I think this'll be a good one: ancient temples to forgotten gods deep in the jungle, fragments of a conquistador's journal, legend of the horrors they awakened, traps and slow-acting poisons, an expedition falling apart each step of the way.

A fun technique for pve encounter design and storytelling is to think as if it's pvp. The enemies aren't just obstacle in the way, aimlessly wandering; they have objectives they are trying to achieve, and it's the player who is in *their* way.

Really happy to see the Quake community has pieced together a coherent narrative from all the little breadcrumbs in this new expansion. Happier still to hear that there some emotional resonance with the vibes ❤️

not sure if it's a spoiler or not so will be vague, but my thoughts on the latest Quake expansion is that I wanted to cry when I found someone slumped against a wall next to a box of ammo, and he told me "take this, i don't need it anymore" and i felt that in my bones and i wanted to hug him so much

More Indiana Jones last night. Exploring the Vatican city is extremely rewarding. Now I'm staring at every candle holder and statue to find secret areas :D Playing it as a stealth game at the moment so I have no idea how the combat is. I threw a spade at someone and they fell unconscious. 11/10

Yesterday I dove into the game rules of Warhammer 40k. There's some cool design going on there: Objective-based play, a objective asymmetry, is a really interesting design space, especially for how it combines with nonlinear arenas.

At a café they're playing a 60s song where the lyrics repeat "over and over" as it becomes increasingly distorted as it repeats. Good horror vibes. Waiting for someone to ask if I read Sutter Cane.

Looking forward to running some Call of Cthulhu next week. Also looking forward to the new Zach Cregger film in September. Slowly shifting into spooky season vibes, but not ready to let go of summer yet.