Apoorva Joshi

@apoorvaj.io

Computer graphics, systems programming, general methods. Working on graphics at Unity. Formerly Playdead, NVIDIA, Microsoft. apoorvaj.io 📍Copenhagen

This is a super fun feature. You can just paste in most ShaderToy effects. What's a better way to add bling to your graphics programmer CV than literally add a shader in there, and then just export to PDF? 😅

papaya.io@papaya.io · 6d ago

papaya.io now has shader layers, so you can create all kinds of custom effects. Supports a whole bunch of ShaderToy shaders out of the box, plus you can declare uniforms to get UI controls like sliders or color selectors. Also supports multi-pass effects like Gaussian blurs.

openai announces that in a worrying demonstration, during a recent benchmark exercise requiring models to solve a math conjecture, their latest model broke out of a sandbox and gained illicit backdoor access directly to the platonic realm of forms

papaya.io ships new features all the time 🚀 Help us prioritize what comes next. You can now drop feedback right from the toolbar on the left. Takes 10 seconds. We read every word.

Claude Fable has a certain clarity of thought in English. It says stuff that sounds like a smart person, not a compressed AI shoggoth. Interestingly, it still isn’t very good at API taste.

I'm trying out zed.dev since they announced v1.0. It feels like a real labor of love, and had no rough edges in my first day of using it. Comes with batteries included, and things Just Work. Feels more suited to my agent-heavy workflow than VS Code.

I had an index variable that kept track of the latest processed element in a list. gpt-5.3-codex today named it `watermark`, and I cannot get over the beauty of it.

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Qaws (قوس) Arabic for *arc*, *bow*, *curve*. A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D. A dependency-free C11 library for parametric curves and surfaces in 2D/3D. 1/13

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Tried OpenClaw to eval the hype. It's janky af; couldn't get it to work in an hour of troubleshooting in Docker. Pure vibes coding is still a trash fire, but someone's going to build a very smooth version of this, and it's going to be 🔥.

I feel that Claude Code + Sonnet writes way more tasteful Zig code than it does JavaScript. JS is littered with dumb defensive programming, with null checks or conditions where here should be asserts. My theory is that this is because of the delta in the quality of Zig vs JS human training data.

This was an easy one to implement. Then I started on white balance, fell into a rabbit hole of black body radiation and color spaces, and then noped out for a bit.

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