AtypicalCroqueta

@atypicaldev.bsky.social

Like to press keys, doing Make your Move. | Turn-based strategy roguelite. Using cube mechanics. | Wishlist: https://s.team/a/3636420 | Itchio: https://atypicalcroqueta.itch.io/

I think I've reached my limit of burnout, not drawing, not playing, not studying, not reading, just an hour at max of dev and even not doing the main tasks. Don't know how to break this loop, I'm so fucking tired.

11h trying to fix a bug to end up being a problem with float value in positions after certain amount of rotations. I knew that floats aren't 100% accurate but this has been hard as fuck. Anyway I'm happy now and I deserve a pizza. TLDR: To round floats; Mathf.Round(value * 100f) / 100f.

Hi everyone, today me and 22 others at Double Fine were hit by layoffs today. All the people who lost their jobs today care so much about the games they make and the people they work with. If anyone is looking for a tools SE with 7 years of experience and who brings baked goods on Mondays lmk.

I've been making a Drag system Camera + Rotations for the cube and individual faces. I've been struggling with quaternions but the result is quite good. Without been a pro on it maybe I do a little post with the process, I think could be nice or be helpfull.

I was told you couldn't do 3D on the Playdate, so I did it. Then I was told there was no way I could create exterior levels like those in Mirror's Edge, so I proved them wrong again.

I'm looking for work. 21 years of experience. • any game art, isometric, top-down, side-scroll • stylized or realistic • characters, icons, key art, animation • Can build a style from zero or match yours • Big projects don't scare me • ex Minecraft DM here or email christina.neofotistou@gmail.com

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