Barquero

@barqueroteam.bsky.social

Meaningful indie games Málaga (Spain) ◈ Light Descends (beta available) https://barquero.itch.io

Like it is a shame that my marketing strategy is "constantly eblog the same 4 posts on various socials and hope someone with a big following happens to share it", because I simply do not have the bandwidth to work full-time, make an entire game by myself, and build and execute a marketing strategy.

#Godot web exports are really problematic... Everything goes well until fonts aren't correctly exported, 2D sound players don't work, animated shader parameters behave randomly... I'm considering leaving only the first level as a demo and having the rest as downloadable only 😑

The next version of Light Descends (be it a 0.2.1 or directly the third level with 0.3.0), will have some new graphics 🤩🤩 By the way, I'm always looking for playtesters! If you want to support Light Descend's development, play it and give me any feedback you can!

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I'm learning a lot recently from several yt channels about some mid-to-advances topics in #Godot 4. I think we have left behind the times where you could say that Godot lack of guides and tutorials was a disadvantage against Unity.

+ Just a little lock-and-key exploration driven action platformer. + Actually dude, it's a metroidvania. + That's what I said, lock-and-key exploration driven action platformer.

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