Matthew

@boutflower.bsky.social

TTRPG Creator and Musician from the North East of England TTRPG: Battle Maps, Modules, GM Music: Singer/Songwriter, Guitarist linktr.ee/valhallacomics https://ko-fi.com/vcmaps

As I look to flesh out the starter set for my new TTRPG, what would you like to see included? So far I have: 1) Core Rules 2) Sample Creatures 3) Starter Adventure

As a curiosity, I've just designed some firearms for my new TTRPG. After a bit of research, I think it's safe to say that TTRPGs massively underpower firearms! Yes the game needs to be balanced, but even the range of them is undersold...

#SelfPromoSaturday time once again! Show off your artwork, #TTRPG projects, sale, #rpg kickstarter or anything you're proud of! - No GenAI/Tech bro stuff (blocked if you do) - Like + share - NSFW = OK but hide/spoiler/etc it! - Alt-text as much as possible please! - 1 per person (to keep it fair)!

#TTRPG Folks, the first #Gone_Adventures module is now live on my Ko-Fi! Try this downtime advanture for #DnD5e and 2024 rules! Gone Campin' takes your party back to Summer Camp with 8 awesome events and 2 evening activities. ko-fi.com/s/b7b17df37a

Gone Campin' - Boutflower Creations's Ko-fi Shop

Treat your adventuring party to a camp vacation! Test your teamwork, compete for prizes, & roast marshmallows in the cozy D&D one shot! Included: - M...

ko-fi.com

Name update! As Valhalla Comics could potentially be confused with the comic books called "Valhalla", I'm changing my publishing name to "Boutflower Creations". Stay tuned for updates to kofi, Etsy and Kickstarter!

I'm aiming for 100 Feats to choose from in my new TTRPG for the core material. These will be for boosts to characters in the same way as class features work. I need these to be usable in game, so what in-game activity would you like to see Feats for?

More progress with my new TTRPG! Last night I managed to refine all the mechanics and make some creatures. All that is left is a tidy up of the Features to make sure everything still works! Drum roll please as we build up to an alpha test!!!

I've made a huge amount of progress over the weekend! Combat mechanics are (hopefully) resolved, and I've now got the mechanics in place for Magic! Now just a case of building Creatures and playtesting! - Fingers crossed I've found a way through the bugs!!!