Bynine
@bynine.bsky.social
hi, i'm Bynine! (he/him, 30) Bynine Studio is where I make games and art from my heart -try Cavern of Dreams, my N64-style 3D platformer on steam/switch -itch.io games (all free): https://bynine.itch.io/
Support all your favourite indies doing physical releases, we don't have much of it left and it means so much for them to have the games they worked on in a tangible form
gourdian (fighting), offgourd (fighting), and droughast (fighting/ghost)
game development is nice for us scatterbrains. getting to jump from coding to animating to texturing to foley work, all on a logically connected thread of adding some new feature or creature to a world you've made, then seeing the results manifest... it's magical!
It's here!! All of Marimon is now available for purchase and perusal, 102 unique monsters, tons of mockups, maps, unused designs, and more! vivianviolet.itch.io/marimon-coll... #pixelart #marimon
Marimon Collection by Viv
102 fishing-themed beasties
vivianviolet.itch.io
Marimon! #Marimon is a #pixelart project of mine that imagines a game-like world inspired by monster-collecting gameboy RPGs and the gulf coast, full of (loosely) fishing and aquatic-themed creatures in a region called Pelagio.
i sculpted a rip van fish, the sleepy fish from mario world, for some reason
it's so awesome how thoroughly people have broken my game... go check out mouseshy's run at AGDQ in ~4 hours!
Fynn lost his eggs again. You can watch me find them really fast at #AGDQ2026 on Monday, January 5th @ ~11:50am EST! @gamesdonequick.com
in your opinion, how many years old must a game be before it's "retro"?