More submersible stuff. Got movement feeling pretty good and heavy, and added a first person toggle
Things are happening on the sodaraptor gamedev front... 💧
Modus Interactive
@modusinteractive.bsky.social
Indie Dev || Bryce 3D Renderer || Currently working on Super 10 Pin and responsible for Knight's Try https://modus-interactive.itch.io/
More submersible stuff. Got movement feeling pretty good and heavy, and added a first person toggle
Things are happening on the sodaraptor gamedev front... 💧
Nothing compares to the rush of clicking on a glowing orb and being met with a hearty "donk" in response
My Rotary MIDI Sequencer UI is pretty much done! Still working on the SFX, and I need a better save/load system but I'm happy with it so far. It's a good sign that I keep going in to test one thing and accidentally spend 15 minutes making a new track.
My Rotary MIDI Sequencer UI is pretty much done! Still working on the SFX, and I need a better save/load system but I'm happy with it so far. It's a good sign that I keep going in to test one thing and accidentally spend 15 minutes making a new track.
Ringwyrm is an immersive action horror game with survival elements. Explore a nonlinear interconnected world, meet a large cast of memorable characters, slay sickly monstrosities and avoid myriad diseases. Coming 2027.... wishlist below!
Halfway done with some weird new UI for the MIDI sequencer
Takes a little getting used to, but making music solely with loops and speed ratios is actually pretty fun!
Takes a little getting used to, but making music solely with loops and speed ratios is actually pretty fun!
Behold the humble Noem! Beguiling and silly-pilled, fully customizable, monstrous or adorable: with an n-dimensional vector space of fantasies and memories. An urban digital dollhouse, constructed top-to-bottom with a focus on simulation fidelity. Wishlist @ store.steampowered.com/app/4894510/...
NOEMATICA: Digital Dollhouse on Steam
Behold the humble Noem! Beguiling and silly-pilled, fully customizable, monstrous or adorable: with an n-dimensional vector space of fantasies and memories. An urban digital dollhouse, constructed top...
store.steampowered.com
Delving into the depths of the MIDI mines and uncovering horrors lurking within. I've been working on this weird little MIDI loop sequencer for a while now and it's finally starting to take shape. Here i was pushing it to it's limits and testing out the new filter cutoff and resonance controls.
The first annual SOUPJAM draws to a close with an absolutely stellar turnout! There's a lot of great SOUP on display here, so grab a spoon and dig in! Thank you to everyone who participated in this year's jam and helped make it a success! See you in 2027 for the next one! itch.io/jam/soupjam2...
Submissions to SOUPJAM2026
itch.io
Working on some new fish behaviors! They now school more strongly when idly exploring. They can also line up a jump and breach the surface if there's something interesting up there.
Working on some new fish behaviors! They now school more strongly when idly exploring. They can also line up a jump and breach the surface if there's something interesting up there.
I was already the #1 bowler on your timeline... and now I'm the #1 digital bowler as well. Shoutout to Super 10 Pin by @modusinteractive.bsky.social, which feels very inspired by Milo's Astro Lanes, and is a banger of a bowling game!
House of Necrosis is currently 45% off for Steam summer sale!
House of Necrosis features turnbased dungeon-crawling as well as a tank-controlled hubworld, complete with pre-rendered backgrounds! This is SURVIVAL HORROR MYSTERY DUNGEON
Always discovering cool new things you can do with Bryce. Today I found out you can directly export your project's sky in a bunch of different layouts and formats. You can even export them as HDRIs!
Looking for something new to play today? Maybe something with a chill, dreamlike quality?? A demo for Hypnagogia 壊れた夢 Broken Dreams is available to download for free on Steam right now. It's got rat fellas, snowboarding rabbits, cool music, and more. ▼ Steam link below ▼ #screenshotsaturday
Working on some fish behaviors. Made their movement a little more natural and added a point of interest system. I've been watching them swim around all day.
Working on some fish behaviors. Made their movement a little more natural and added a point of interest system. I've been watching them swim around all day.