Continuing work on ChroMappers rendering. Environment enhancements are working, and improved bloom means modded maps should look much better. Still need to iterate the bloom implementation...
Caeden117
@caeden.dev
I bring a sort of O(n²) vibe to algorithms that my computer don't really like. Studying Computer Science @ University of Washington 23 - he/him - digital harpy on the internet :> Profile / Banner: @klm1511.bsky.social
We've been redoing every environment in ChroMapper for better visual accuracy to Beat Saber, and to allow for the newest GLS/v3 environments It's nice to return to this project after spending so much time on university and work projects :)
we ,made a video game and u cvan buy it store.steampowered.com/app/2240620/...
Save 10% on UNBEATABLE on Steam
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless r...
store.steampowered.com
haha just kidding actually it was an ad the whole time why would you think i would do anything else unbeatable game wishlist now FOREVER LOOK AT THIS VIDEO
We've been moving ChroMapper back to the Built-In Render Pipeline, which means we can finally implement advanced graphical techniques seen in Beat Saber (yes, this opens the door to bloomfog and Vivify support)
NEW MAGIC THE GATHERING FORMAT JUST DROPPED youtu.be/G-TFX2-qARk?...
We Played Magic: The Gathering in the Real World
YouTube video by Magic: The Gathering
youtu.be
Chase's Crazy Ancient Rescue out tomorrow on Itch.io! Chase’s Crazy Ancient Rescue is a tribute to the lost flash game “Zander’s Wild Time Rescue” from Postopia - a childhood favorite of mine that has since become lost media-
yall should check it out... its kinda cool... and oomf worked on it....
Final trailer.
My incremental factory game [graph_harvest] is out now! This was a fun solo project, I'm really happy with how it turned out. Consume a world of shapes as you build a portable node-based factory to rack up bigger and bigger numbers! ▶️ fragskye.itch.io/graph-harvest #godot #gamedev #incremental
[graph_harvest] by fragskye
An abstract, ever-crawling node-based incremental game
fragskye.itch.io
The theme for the 83rd #godotwildjam is: Join the jam here: itch.io/jam/godot-wi... #godotwildjam #godot #godotengine #gamejam #gamedev
Out now: Our first ever entry in #GodotWildJam! The Overbreak Report is a stealth horror game where you can see ghosts through walls. Make your escape from a haunted mine with a lantern that reveals secrets better left forgotten. ▶️ fragskye.itch.io/the-overbrea... #godot #gamedev
The silence this month had a reason... I've been designing and doing assets for a game me, my partner (@fragskye.bsky.social) and a few friends are working on! It's a re-imagining of an old flash game I used to play as a kid. Unfortunately the original has since become lost media :( #gamedev #art
I'm pleased to say that this game - The Legend of Phil A. Buster - won the University game jam :) Definitely up there as one of my favorite games I've helped create.
I’ve participated in another game jam! I am really happy with this one. It’s a card based mad-lib game where you filibust as long as possible! mykoala.itch.io/philbuster
I’ve participated in another game jam! I am really happy with this one. It’s a card based mad-lib game where you filibust as long as possible! mykoala.itch.io/philbuster
UNBEATABLE DEMO OUT NOW GO PLAY IT ON STEAM ITS A NEW STORY DEMO GO PLAY IT GO PLAY IT!!!!!
guess what we did demo is out now. store.steampowered.com/app/2240620/...
UNBEATABLE on Steam
UNBEATABLE is a rhythm adventure where music is illegal and you do crimes. Follow the story of Beat and her band on the run, in a narrative experience full of big emotions powered by arcade-flawless r...
store.steampowered.com
what if we released unbeatable but only for gura so she can play it before she leaves
Small update - our game has a web build now! I wasn't sure it was possible, but I got it working with minimal compromises on the graphics (no other post-jam changes) ⬇️ ⬇️ ⬇️ ldjam.com/events/ludum... fragskye.itch.io/treats-for-c... #ldjam #gamedev #godot
Our entry for Ludum Dare 57 went up earlier! It's a game about throwing car batteries into the ocean. Inspired by the feeling of playing Mario Party minigames by yourself, play alongside 3 CPUs and enjoy the physics sim! ldjam.com/events/ludum... fragskye.itch.io/treats-for-c... #gamedev #godot
I participated in Ludum Dare 57! Go throw car batteries into the ocean :3
Our entry for Ludum Dare 57 went up earlier! It's a game about throwing car batteries into the ocean. Inspired by the feeling of playing Mario Party minigames by yourself, play alongside 3 CPUs and enjoy the physics sim! ldjam.com/events/ludum... fragskye.itch.io/treats-for-c... #gamedev #godot
Community members have gotten together to bring the Lady Gaga environment - the last environment to use the v2 lighting system - to ChroMapper. Expect this to land in Development when the pull request is merged.
Artist so good I had to come back with a friend @starlittraveler.bsky.social OooooOOOOoooOOOO you want more skebs so bad
#skeb thank you❣️
Save the Balkan Lynx ppnea.org/portfolio-it... I know it's probably too late but I refuse to live in a timeline where my favorite animal goes extinct..