The map now works ! The mission nodes now display what gifts await you at the end of the mission. It also displays the Pirate Ghost area, but I'm not quite happy with it yet. 👻 Any suggestions on how to make the ghost area look better ? #screenshotsaturday #gamedev #godotengine #indiedev
Anthony🏴☠️ Wishlist Tales Of Eight 🏴☠️
@camembeargames.com
Game developer both physical and digital. (He/Him). Working on "Tales of Eight" a pirate roguelite. 🇵🇸🏳️⚧️ No AI Trans rights are human rights
What power do you think the Crystal gives ? From a technical side, I'm happy with the slight dithering effect as it works better than normal transparency with my ocean shader (the compression makes it look weird). #screenshotsaturday #gamedev #godotengine #indiedev
This week I have been trying to improve the mission selection map and paths. On the technical part it uses spring physics, Bézier curves and navigation meshes to place the nodes and link them. What other map decorations can I add ? #godotengine #gamedev #screenshotsaturday
"Here be monsters" If you sail too far from safe waters beware of the Kraken lurking there. The question is what is it protecting ? #gamedev #screenshotsaturday #godotengine #indiedev
Coded a procedural moving tentacle this week that reacts to the target's position and tries to grab it. Very happy with the organic look. What can I add to improve it ? #screenshotsaturday #godotengine #gamedev
Godot's SpringBoneSimulator works great for tentacles 🪼. I just added some simple sine wave movement to the base and got a convincing result with the default parameters. #godotengine #indiedev
Baked some croissants today. Random thought while baking, Indie games are the Croissants of the Video game world: - they take forever to make - you only know at the very end if you have succeeded - they are so good 😋 #baking
I tried implementing a tentacle throw in my game. This was modelled and animated with Blender. It looks quite janky, I will have to try next week with some IK directly in Godot and see if I can make it look better. Any tips on how to do that ? #screenshotsaturday #indiedev #godot
The dialogue UI is coming along. There won't be much dialogue in the game but I want what little I will write to look good. Anybody has a suggestion of a cute name for the character ? #indiegame #godotengine #pirates
This week I added a slow motion ability to my game (still needs more VFX) ⌛. It should allow you to quickly get in a better position and avoid the most dangerous attacks. What kind of boss do you think you will have to defeat to gain this ability ? #screenshotsaturday #indiedev #godotengine
Back from vacation ! Tried an idea I had this week of a spherical ocean, think Mario Galaxy with a boat. Between the waves, trail and camera the movement the movement looks a little confusing. What do you think ? Spherical or flat ocean ? #indiedev #screenshotsaturday #godot
Reskeeting with alt text But yeah this Ive had quite a few people ask me "wait you've never used it? Why not it's so fun" and I'm there like why would I want someoen else to do the thing I love for me? Its the same as when I say I don't want players to design my world thr making is what I love!
Post by Will Stenberg. #Writing #amwriting #indiauthor
A little late but for #screenshotsaturday I can show off the ship changing mechanic I have in Tales of Eight. Now to figure out when to allow the player to do it. What other ships should the player be able to sail in? #indiedev #roguelite #godotengine
Sometimes gamedev is small breakthroughs that are probably self evident to some people 😆 TIL that a tutorial is just a series of miniquest. As I already have a quests system its easier to implement this way then to have dedicated code for it.
For today's #screenshotsaturday I have a new player ship and one part of the tutorial to show off. Again thanks to @binbun3d.bsky.social for some of the effects. In your opinion what kind of enemy ship would be throwing these fireballs ? #indiedev #roguelite #godotengine
I wrote a tutorial on how I use the Blender ocean modifier to generate the ocean in my game. camembeargames.com/blog/2026-07... It uses a similar technique as in @stayathomedev.bsky.social ocean but uses the Blender displacement map rather than noise for the waves. #godotengine #blender #shader
How to use Blender's ocean modifier in Godot | Camembear Games
Making a good looking ocean in Godot is quite straightforward using shaders. For my game I needed a stylized surface on which boats can navigate. One caveat on this technique: as the game is mostly seen from a top down view I don’t have as many constraints as other games.
camembeargames.com
Here is the "The Floating Fortress", one of the first bosses you might encounter in the game. Now to balance it to make a fun and engaging fight 😀 His name is a reference to a PS1 game I used to love. Any idea which one ? #godotengine #roguelite #indiedev #pirategames #screenshotsaturday
Finished the first boss attacks and basic AI, you can now loose (and maybe win😆). Excited to show it off tomorrow.
Just a quick teaser for some of the boss attacks I have been working on for Tales of Eight. I'll try to get a video out this weekend. How do you like your characters to stand out on screen during boss fights ? #indiegame #wishlistwednesday #godotengine #roguelite
It seems pirates are having a moment- I was interviewed by @hlinossier.bsky.social from @origami.ng (in French) about how pirates make good video game protagonists. You can find my part here: youtu.be/fm00_5O40RI?... What is your favorite pirate- themed media ? #indiedev #pirates #roguelites
L’HEBDO 💌 THE ADVENTURES OF ELLIOT 💀 Microsoft appuie sur reset 🏴☠️ Les Pirates
YouTube video by ORIGAMI, Média jeu vidéo... mais pas que !
youtu.be
Explain your @ I am from Normandy and I like bears 🐻
Explain your @ c'est d'origine albanaise et c'est la transformation de habibi c'est aussi littéralement mon nom
Ok the boss is a little big and it has a lot of canons (is there such a thing as too many canons in a pirate game ?) but I got carried away modelling in #blender 😅 The theme is Oil and Fire, what kind of music theme does this enemy deserve ? #indiedev #godotengine #pirate #screenshotsaturday
Today is a good day to 3D model. Very exited to create the first major boss in my pirate game 🏴☠️ Can't wait too show you what he looks like 😀.
I my next game I am hesitating to include a AAA game studio CEO or exec as boss to beat up. It won't solve the crisis that the video game industry is going through but it will provide some short term relief everytime one of those ghouls announces layoffs while earning insane amounts of money.
For today's #screenshotsaturday I can show the boarding effect in my pirate roguelite game "Tales of Eight". Having been an avid cartoon viewer as a child I wanted to reproduce the fight clouds we see in them. Do these effects have a name ? #godotengine #indiedev #pirates